Files
UnrealEngineUWP/Engine/Source/Developer/TraceAnalysis/Private/Analysis/Context.cpp
Martin Ridgers be972be826 Moved the Trace namespace into the UE namespace.
#rb jb
#rnx

[CL 14762673 by Martin Ridgers in ue5-main branch]
2020-11-17 06:54:28 -04:00

28 lines
679 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Processor.h"
#include "Trace/Analysis.h"
namespace UE {
namespace Trace {
////////////////////////////////////////////////////////////////////////////////
void FAnalysisContext::AddAnalyzer(IAnalyzer& Analyzer)
{
Analyzers.Add(&Analyzer);
}
////////////////////////////////////////////////////////////////////////////////
FAnalysisProcessor FAnalysisContext::Process(IInDataStream& DataStream)
{
FAnalysisProcessor Processor;
if (Analyzers.Num() > 0)
{
Processor.Impl = new FAnalysisProcessor::FImpl(DataStream, MoveTemp(Analyzers));
}
return MoveTemp(Processor);
}
} // namespace Trace
} // namespace UE