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28 lines
568 B
C++
28 lines
568 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "RigVMModel/RigVMNode.h"
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#include "RigVMFunctionEntryNode.generated.h"
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/**
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* The Function Entry node is used to provide access to the
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* input pins of the library node for links within.
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*/
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UCLASS(BlueprintType)
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class RIGVMDEVELOPER_API URigVMFunctionEntryNode : public URigVMNode
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{
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GENERATED_BODY()
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public:
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// Override node functions
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virtual FLinearColor GetNodeColor() const override;
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virtual bool IsDefinedAsVarying() const override;
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private:
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friend class URigVMController;
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};
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