Files
UnrealEngineUWP/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchCustomRoles.cpp
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

36 lines
793 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "SProjectLauncherLaunchCustomRoles.h"
#define LOCTEXT_NAMESPACE "SProjectLauncherLaunchCustomRoles"
/* SProjectLauncherLaunchCustomRoles structors
*****************************************************************************/
SProjectLauncherLaunchCustomRoles::~SProjectLauncherLaunchCustomRoles()
{
if (Model.IsValid())
{
Model->OnProfileSelected().RemoveAll(this);
}
}
/* SProjectLauncherLaunchCustomRoles interface
*****************************************************************************/
void SProjectLauncherLaunchCustomRoles::Construct(const FArguments& InArgs, const TSharedRef<FProjectLauncherModel>& InModel)
{
Model = InModel;
ChildSlot
[
SNullWidget::NullWidget
];
}
#undef LOCTEXT_NAMESPACE