Files
UnrealEngineUWP/Engine/Source/Developer/LowLevelTestsRunner/LowLevelTestsRunner.Build.cs
chris constantinescu b258362e47 Catch2 3.0 preview source code integration with on-demand static library build for all platforms.
Other preflights: Catch2 Build Library 6283d1c14316db80d194f6c8, Nightly Low Level Tests 6283d1c9114e08fa2f237e6b
#preflight 6283d1b5114e08fa2f237db3

[CL 20248814 by chris constantinescu in ue5-main branch]
2022-05-17 15:06:28 -04:00

35 lines
731 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class LowLevelTestsRunner : ModuleRules
{
public LowLevelTestsRunner(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.NoPCHs;
PrecompileForTargets = PrecompileTargetsType.None;
bUseUnity = false;
bRequiresImplementModule = false;
PublicIncludePaths.AddRange(
new string[]
{
"Runtime/Launch/Public",
Path.Combine(Target.UEThirdPartySourceDirectory, "Catch2", "v3.0.0-preview5", "src")
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/Launch/Private"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Projects"
}
);
}
}