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On Windows, "TargetedRHIs" is now split into "D3D11TargetedShaderFormats", "D3D12TargetedShaderFormats" and "VulkanTargetedShaderFormats". "TargetedRHIs" is still parsed for backwards compatibility. Using this, projects can now be more easily configured for D3D12-only or even Vulkan-only. Updated FShaderFormatsPropertyDetails to use FName instead of FString for shader platforms. Also added a filtering method for mixed RHI platforms like Windows. #jira none #rb mihnea.balta, josh.adams #preflight 6287cbf46c7692ac8cc8805f [CL 20300786 by christopher waters in ue5-main branch]
1216 lines
36 KiB
C++
1216 lines
36 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Launcher/LauncherWorker.h"
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#include "HAL/PlatformTime.h"
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#include "HAL/FileManager.h"
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#include "ISourceCodeAccessor.h"
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#include "ISourceCodeAccessModule.h"
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#include "ITargetDeviceProxy.h"
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#include "ITargetDeviceProxyManager.h"
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#include "ITurnkeyIOModule.h"
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#include "Misc/CommandLine.h"
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#include "Misc/Paths.h"
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#include "HAL/ThreadSafeCounter.h"
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#include "Containers/Queue.h"
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#include "Modules/ModuleManager.h"
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#include "Launcher/LauncherTaskChainState.h"
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#include "Launcher/LauncherTask.h"
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#include "Launcher/LauncherUATTask.h"
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#include "PlatformInfo.h"
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#include "Misc/ConfigCacheIni.h"
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#include "Profiles/LauncherProfile.h"
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#include "DerivedDataCache/Public/DerivedDataCacheInterface.h"
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#define LOCTEXT_NAMESPACE "LauncherWorker"
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/* Static class member instantiations
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*****************************************************************************/
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FThreadSafeCounter FLauncherTask::TaskCounter;
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/* FLauncherWorker structors
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*****************************************************************************/
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FLauncherWorker::FLauncherWorker(const TSharedRef<ITargetDeviceProxyManager>& InDeviceProxyManager, const ILauncherProfileRef& InProfile)
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: DeviceProxyManager(InDeviceProxyManager)
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, Profile(InProfile)
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{
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CreateAndExecuteTasks(InProfile);
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}
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/* FRunnable overrides
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*****************************************************************************/
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bool FLauncherWorker::Init( )
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{
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return true;
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}
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uint32 FLauncherWorker::Run( )
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{
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FString Line;
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LaunchStartTime = FPlatformTime::Seconds();
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auto MessageReceived = [this](const FString& InMessage)
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{
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FStringView MessageView = InMessage;
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{
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FStringView PackageDevicePrefix = TEXTVIEW("Running Package@Device:");
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if (MessageView.StartsWith(PackageDevicePrefix))
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{
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FStringView Value = MessageView.RightChop(PackageDevicePrefix.Len());
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int32 SplitIndex;
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if (Value.FindChar('@', SplitIndex))
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{
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FString Package(Value.SubStr(0, SplitIndex));
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FString Device(Value.SubStr(SplitIndex + 1, Value.Len()));
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AddDevicePackagePair(Device, Package);
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}
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}
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}
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OutputMessageReceived.Broadcast(InMessage);
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};
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// wait for tasks to be completed
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while (Status == ELauncherWorkerStatus::Busy)
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{
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FPlatformProcess::Sleep(0.01f);
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FString NewLine = FPlatformProcess::ReadPipe(ReadPipe);
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if (NewLine.Len() > 0)
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{
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// process the string to break it up in to lines
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Line += NewLine;
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TArray<FString> StringArray;
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int32 count = Line.ParseIntoArray(StringArray, TEXT("\n"), true);
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if (count > 1)
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{
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for (int32 Index = 0; Index < count-1; ++Index)
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{
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StringArray[Index].TrimEndInline();
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MessageReceived(StringArray[Index]);
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}
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Line = StringArray[count-1];
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if (NewLine.EndsWith(TEXT("\n")))
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{
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Line += TEXT("\n");
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}
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}
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}
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if (TaskChain->IsChainFinished())
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{
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Status = ELauncherWorkerStatus::Completed;
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NewLine = FPlatformProcess::ReadPipe(ReadPipe);
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while (NewLine.Len() > 0)
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{
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// process the string to break it up in to lines
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Line += NewLine;
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TArray<FString> StringArray;
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int32 count = Line.ParseIntoArray(StringArray, TEXT("\n"), true);
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if (count > 1)
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{
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for (int32 Index = 0; Index < count-1; ++Index)
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{
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StringArray[Index].TrimEndInline();
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MessageReceived(StringArray[Index]);
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}
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Line = StringArray[count-1];
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if (NewLine.EndsWith(TEXT("\n")))
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{
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Line += TEXT("\n");
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}
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}
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NewLine = FPlatformProcess::ReadPipe(ReadPipe);
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}
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// fire off the last line
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MessageReceived(Line);
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}
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}
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// wait for tasks to be canceled
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if (Status == ELauncherWorkerStatus::Canceling)
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{
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TaskChain->Cancel();
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while (!TaskChain->IsChainFinished())
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{
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FPlatformProcess::Sleep(0.0);
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}
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}
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FPlatformProcess::ClosePipe(ReadPipe, WritePipe);
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if (Status == ELauncherWorkerStatus::Canceling)
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{
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LaunchCanceled.Broadcast(FPlatformTime::Seconds() - LaunchStartTime);
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Status = ELauncherWorkerStatus::Canceled;
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}
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else
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{
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LaunchCompleted.Broadcast(TaskChain->Succeeded(), FPlatformTime::Seconds() - LaunchStartTime, TaskChain->ReturnCode());
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}
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//delete the application@device dictionary
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CachedDevicePackagePair.Empty();
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//stop looking for disconnected devices
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DisableDeviceDiscoveryListener();
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return 0;
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}
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void FLauncherWorker::Stop( )
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{
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Cancel();
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}
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/* ILauncherWorker overrides
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*****************************************************************************/
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void FLauncherWorker::Cancel( )
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{
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if (Status == ELauncherWorkerStatus::Busy)
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{
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Status = ELauncherWorkerStatus::Canceling;
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// kill the uat process tree
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FPlatformProcess::TerminateProc(ProcHandle, true);
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// kill any lingering target processes left after killing uat
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TerminateLaunchedProcess();
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}
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}
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void FLauncherWorker::CancelAndWait( )
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{
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if (Status == ELauncherWorkerStatus::Busy)
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{
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Status = ELauncherWorkerStatus::Canceling;
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while (Status != ELauncherWorkerStatus::Canceled)
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{
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FPlatformProcess::Sleep(0);
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}
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}
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}
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int32 FLauncherWorker::GetTasks( TArray<ILauncherTaskPtr>& OutTasks ) const
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{
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OutTasks.Reset();
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if (TaskChain.IsValid())
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{
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TQueue<TSharedPtr<FLauncherTask> > Queue;
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Queue.Enqueue(TaskChain);
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TSharedPtr<FLauncherTask> Task;
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// breadth first traversal
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while (Queue.Dequeue(Task))
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{
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OutTasks.Add(Task);
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const TArray<TSharedPtr<FLauncherTask> >& Continuations = Task->GetContinuations();
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for (int32 ContinuationIndex = 0; ContinuationIndex < Continuations.Num(); ++ContinuationIndex)
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{
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Queue.Enqueue(Continuations[ContinuationIndex]);
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}
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}
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}
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return OutTasks.Num();
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}
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void FLauncherWorker::OnTaskStarted(const FString& TaskName)
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{
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StageStartTime = FPlatformTime::Seconds();
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StageStarted.Broadcast(TaskName);
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// look for disconnected devices only after displaying "Running on..."
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if(TaskName.Contains(TEXT("Run Task")))
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{
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EnableDeviceDiscoveryListener();
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}
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}
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void FLauncherWorker::OnTaskCompleted(const FString& TaskName)
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{
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StageCompleted.Broadcast(TaskName, FPlatformTime::Seconds() - StageStartTime);
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}
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static void AddDeviceToLaunchCommand(const FString& DeviceId, TSharedPtr<ITargetDeviceProxy> DeviceProxy, const ILauncherProfileRef& InProfile, FString& DeviceNames, FString& RoleCommands, bool& bVsyncAdded)
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{
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// add the platform
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DeviceNames += TEXT("+\"") + DeviceId + TEXT("\"");
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TArray<ILauncherProfileLaunchRolePtr> Roles;
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if (InProfile->GetLaunchRolesFor(DeviceId, Roles) > 0)
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{
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for (int32 RoleIndex = 0; RoleIndex < Roles.Num(); RoleIndex++)
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{
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if (!bVsyncAdded && Roles[RoleIndex]->IsVsyncEnabled())
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{
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RoleCommands += TEXT(" -vsync");
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bVsyncAdded = true;
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}
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RoleCommands += *(TEXT(" ") + Roles[RoleIndex]->GetUATCommandLine());
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}
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}
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if (FParse::Param(FCommandLine::Get(), TEXT("nomcp")))
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{
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// if our editor has nomcp then pass it through the launched game
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RoleCommands += TEXT(" -nomcp");
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}
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if (FParse::Param(FCommandLine::Get(), TEXT("opengl")))
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{
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RoleCommands += TEXT(" -opengl");
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}
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if (FParse::Param(FCommandLine::Get(), TEXT("vulkan")))
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{
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FName Variant = DeviceProxy->GetTargetDeviceVariant(DeviceId);
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FString Platform = DeviceProxy->GetTargetPlatformName(Variant);
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bool bCookedVulkan = false;
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bool bCheckTargetedRHIs = false;
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TArray<FString> TargetedShaderFormats;
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if (Platform.StartsWith(TEXT("Windows")))
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{
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FConfigFile WindowsEngineSettings;
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FConfigCacheIni::LoadLocalIniFile(WindowsEngineSettings, TEXT("Engine"), true, TEXT("Windows"));
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bCheckTargetedRHIs = true;
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WindowsEngineSettings.GetArray(TEXT("/Script/WindowsTargetPlatform.WindowsTargetSettings"), TEXT("VulkanTargetedShaderFormats"), TargetedShaderFormats);
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TArray<FString> OldConfigShaderFormats;
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WindowsEngineSettings.GetArray(TEXT("/Script/WindowsTargetPlatform.WindowsTargetSettings"), TEXT("TargetedRHIs"), OldConfigShaderFormats);
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for (const FString& OldConfigShaderFormat : OldConfigShaderFormats)
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{
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TargetedShaderFormats.AddUnique(OldConfigShaderFormat);
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}
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}
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else if (Platform.StartsWith(TEXT("Linux")))
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{
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FConfigFile LinuxEngineSettings;
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FConfigCacheIni::LoadLocalIniFile(LinuxEngineSettings, TEXT("Engine"), true, TEXT("Linux"));
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bCheckTargetedRHIs = true;
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LinuxEngineSettings.GetArray(TEXT("/Script/LinuxTargetPlatform.LinuxTargetSettings"), TEXT("TargetedRHIs"), TargetedShaderFormats);
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}
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else if (Platform.StartsWith(TEXT("Android")))
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{
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FConfigFile AndroidEngineSettings;
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FConfigCacheIni::LoadLocalIniFile(AndroidEngineSettings, TEXT("Engine"), true, TEXT("Android"));
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bool bAndroidSupportsVulkan, bAndroidSupportsVulkanSM5;
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AndroidEngineSettings.GetBool(TEXT("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings"), TEXT("bSupportsVulkan"), bAndroidSupportsVulkan);
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AndroidEngineSettings.GetBool(TEXT("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings"), TEXT("bSupportsVulkanSM5"), bAndroidSupportsVulkanSM5);
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bCookedVulkan = bAndroidSupportsVulkan || bAndroidSupportsVulkanSM5;
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bCheckTargetedRHIs = false;
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}
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if (bCheckTargetedRHIs)
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{
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for (const FString& ShaderFormat : TargetedShaderFormats)
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{
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if (ShaderFormat.StartsWith(TEXT("SF_VULKAN_")))
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{
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bCookedVulkan = true;
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}
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}
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}
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if (bCookedVulkan)
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{
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RoleCommands += TEXT(" -vulkan");
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}
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else
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{
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UE_LOG(LogLauncherProfile, Warning, TEXT("The editor is running on Vulkan, but Vulkan is not enabled for launch platform '%s'. Launching process with the default RHI."), *Platform);
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}
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}
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}
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static FString Join(const TSet<FString>& Tokens, const FString& Delimeter)
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{
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FString Result;
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for (const FString& Token : Tokens)
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{
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Result+= Delimeter;
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Result+= Token;
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}
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return Result.RightChop(Delimeter.Len());
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}
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FString FLauncherWorker::CreateUATCommand( const ILauncherProfileRef& InProfile, const TArray<FString>& InPlatforms, TArray<FCommandDesc>& OutCommands, FString& CommandStart )
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{
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CommandStart = TEXT("");
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FString UATCommand = TEXT(" -utf8output");
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FGuid SessionId(FGuid::NewGuid());
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FString InitialMap = InProfile->GetDefaultLaunchRole()->GetInitialMap();
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if (InitialMap.IsEmpty() && InProfile->GetCookedMaps().Num() == 1)
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{
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InitialMap = InProfile->GetCookedMaps()[0];
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}
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// staging directory
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FString StageDirectory = TEXT("");
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auto PackageDirectory = InProfile->GetPackageDirectory();
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if (PackageDirectory.Len() > 0)
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{
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StageDirectory += FString::Printf(TEXT(" -stagingdirectory=\"%s\""), *PackageDirectory);
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}
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// determine if there is a server platform
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FString ServerCommand = TEXT("");
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FString ServerPlatforms = TEXT("");
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FString Platforms = TEXT("");
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FString PlatformCommand = TEXT("");
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FString OptionalParams = TEXT("");
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TSet<FString> OptionalTargetPlatforms;
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TSet<FString> OptionalCookFlavors;
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bool bUATClosesAfterLaunch = false;
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for (int32 PlatformIndex = 0; PlatformIndex < InPlatforms.Num(); ++PlatformIndex)
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{
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// Platform info for the given platform
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const PlatformInfo::FTargetPlatformInfo* PlatformInfo = PlatformInfo::FindPlatformInfo(FName(*InPlatforms[PlatformIndex]));
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if (ensure(PlatformInfo))
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{
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// separate out Server platforms
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FString& PlatformString = (PlatformInfo->PlatformType == EBuildTargetType::Server) ? ServerPlatforms : Platforms;
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PlatformString += TEXT("+");
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PlatformString += PlatformInfo->DataDrivenPlatformInfo->UBTPlatformString;
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// Append any extra UAT flags specified for this platform flavor
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if (!PlatformInfo->UATCommandLine.IsEmpty())
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{
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FString OptionalUATCommandLine = PlatformInfo->UATCommandLine;
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FString OptionalTargetPlatform;
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if (FParse::Value(*OptionalUATCommandLine, TEXT("-targetplatform="), OptionalTargetPlatform))
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{
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OptionalTargetPlatforms.Add(OptionalTargetPlatform);
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OptionalUATCommandLine.ReplaceInline(*(TEXT("-targetplatform=") + OptionalTargetPlatform), TEXT(""));
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}
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FString OptionalCookFlavor;
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if (FParse::Value(*OptionalUATCommandLine, TEXT("-cookflavor="), OptionalCookFlavor))
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{
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OptionalCookFlavors.Add(OptionalCookFlavor);
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OptionalUATCommandLine.ReplaceInline(*(TEXT("-cookflavor=") + OptionalCookFlavor), TEXT(""));
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}
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OptionalParams += TEXT(" ");
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OptionalParams += OptionalUATCommandLine;
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}
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bUATClosesAfterLaunch |= PlatformInfo->DataDrivenPlatformInfo->bUATClosesAfterLaunch;
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}
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}
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// If both Client and Server are desired to be built avoid Server causing clients to not be built PlatformInfo wise
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if (OptionalParams.Contains(TEXT("-client")) && OptionalParams.Contains(TEXT("-noclient")))
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{
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OptionalParams = OptionalParams.Replace(TEXT("-noclient"), TEXT(""));
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}
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if (ServerPlatforms.Len() > 0)
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{
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ServerCommand = TEXT(" -server -serverplatform=") + ServerPlatforms.RightChop(1);
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if (Platforms.Len() == 0)
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{
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OptionalParams += TEXT(" -noclient");
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}
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}
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if (Platforms.Len() > 0)
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{
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PlatformCommand = TEXT(" -platform=") + Platforms.RightChop(1);
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}
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UATCommand += PlatformCommand;
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UATCommand += ServerCommand;
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UATCommand += OptionalParams;
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if (OptionalTargetPlatforms.Num() > 0)
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{
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UATCommand += (TEXT(" -targetplatform=") + Join(OptionalTargetPlatforms, TEXT("+")));
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}
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if (OptionalCookFlavors.Num() > 0)
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{
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UATCommand += (TEXT(" -cookflavor=") + Join(OptionalCookFlavors, TEXT("+")));
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}
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if (InProfile->GetBuildTarget().Len() > 0)
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{
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UATCommand += TEXT(" -target=") + InProfile->GetBuildTarget();
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}
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// device list
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FString DeviceNames = TEXT("");
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FString DeviceCommand = TEXT("");
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FString RoleCommands = TEXT("");
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ILauncherDeviceGroupPtr DeviceGroup = InProfile->GetDeployedDeviceGroup();
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bool bVsyncAdded = false;
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if (DeviceGroup.IsValid())
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{
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const TArray<FString>& Devices = DeviceGroup->GetDeviceIDs();
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if (Devices.Num() > 0)
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{
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// for each deployed device...
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for (int32 DeviceIndex = 0; DeviceIndex < Devices.Num(); ++DeviceIndex)
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{
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const FString& DeviceId = Devices[DeviceIndex];
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TSharedPtr<ITargetDeviceProxy> DeviceProxy = DeviceProxyManager->FindProxyDeviceForTargetDevice(DeviceId);
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if (DeviceProxy.IsValid())
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{
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AddDeviceToLaunchCommand(DeviceId, DeviceProxy, InProfile, DeviceNames, RoleCommands, bVsyncAdded);
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// also add the credentials, if necessary
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FString DeviceUser = DeviceProxy->GetDeviceUser();
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if (DeviceUser.Len() > 0)
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{
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DeviceCommand += FString::Printf(TEXT(" -deviceuser=%s"), *DeviceUser);
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}
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FString DeviceUserPassword = DeviceProxy->GetDeviceUserPassword();
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if (DeviceUserPassword.Len() > 0)
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{
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DeviceCommand += FString::Printf(TEXT(" -devicepass=%s"), *DeviceUserPassword);
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}
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}
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}
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}
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else
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{
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RoleCommands = InProfile->GetDefaultLaunchRole()->GetUATCommandLine();
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}
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}
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if (DeviceNames.Len() > 0)
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{
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DeviceCommand += TEXT(" -device=") + DeviceNames.RightChop(1);
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}
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// game command line
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FString CommandLine = FString::Printf(TEXT(" -cmdline=\"%s -Messaging\""),
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*InitialMap);
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// localization command line
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FString LocalizationCommands;
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#if WITH_EDITOR
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const FString PreviewGameLanguage = FTextLocalizationManager::Get().GetConfiguredGameLocalizationPreviewLanguage();
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if (!PreviewGameLanguage.IsEmpty())
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{
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LocalizationCommands += TEXT(" -culture=");
|
|
LocalizationCommands += PreviewGameLanguage;
|
|
}
|
|
#endif // WITH_EDITOR
|
|
|
|
// to reduce UECommandLine.txt churn (timestamp causing extra work), for LaunchOn (ie iterative deploy) we use a single session guid
|
|
if (InProfile->GetDeploymentMode() == ELauncherProfileDeploymentModes::CopyToDevice && Profile->IsDeployingIncrementally())
|
|
{
|
|
static FGuid StaticGuid(FGuid::NewGuid());
|
|
SessionId = StaticGuid;
|
|
}
|
|
|
|
// additional commands to be sent to the commandline
|
|
FString SessionName = InProfile->GetName().Replace(TEXT("\'"), TEXT("_")).Replace(TEXT("\'"), TEXT("_"));
|
|
FString SessionOwner = FString(FPlatformProcess::UserName(false)).Replace(TEXT("\'"), TEXT("_")).Replace(TEXT("\'"), TEXT("_"));;
|
|
FString AdditionalCommandLine = FString::Printf(TEXT(" -addcmdline=\"-SessionId=%s -SessionOwner='%s' -SessionName='%s'%s%s %s\""),
|
|
*SessionId.ToString(),
|
|
*SessionOwner,
|
|
*SessionName,
|
|
*RoleCommands,
|
|
*LocalizationCommands,
|
|
*InProfile->GetAdditionalCommandLineParameters());
|
|
|
|
// map list
|
|
FString MapList = TEXT(" -map=");
|
|
const TArray<FString>& CookedMaps = InProfile->GetCookedMaps();
|
|
if (CookedMaps.Num() > 0 && (InProfile->GetCookMode() == ELauncherProfileCookModes::ByTheBook || InProfile->GetCookMode() == ELauncherProfileCookModes::ByTheBookInEditor))
|
|
{
|
|
MapList += InitialMap;
|
|
MapList += TEXT("+");
|
|
MapList += FString::Join(CookedMaps, TEXT("+"));
|
|
}
|
|
else
|
|
{
|
|
MapList += InitialMap;
|
|
}
|
|
|
|
// culture list
|
|
FString CultureList;
|
|
{
|
|
const TArray<FString>& CookedCultures = InProfile->GetCookedCultures();
|
|
if (CookedCultures.Num() > 0 && (InProfile->GetCookMode() == ELauncherProfileCookModes::ByTheBook || InProfile->GetCookMode() == ELauncherProfileCookModes::ByTheBookInEditor))
|
|
{
|
|
CultureList += TEXT(" -CookCultures=");
|
|
CultureList += FString::Join(CookedCultures, TEXT("+"));
|
|
}
|
|
}
|
|
|
|
bool bIsBuilding = InProfile->ShouldBuild();
|
|
|
|
// build
|
|
if (bIsBuilding)
|
|
{
|
|
UATCommand += TEXT(" -build");
|
|
|
|
FCommandDesc Desc;
|
|
FText Command = FText::Format(LOCTEXT("LauncherBuildDesc", "Build game for {0}"), FText::FromString(Platforms.RightChop(1)));
|
|
Desc.Name = "Build Task";
|
|
Desc.Desc = Command.ToString();
|
|
Desc.EndText = TEXT("********** BUILD COMMAND COMPLETED **********");
|
|
OutCommands.Add(Desc);
|
|
CommandStart = TEXT("********** BUILD COMMAND STARTED **********");
|
|
// @todo: server
|
|
}
|
|
|
|
// cook
|
|
switch(InProfile->GetCookMode())
|
|
{
|
|
case ELauncherProfileCookModes::ByTheBook:
|
|
{
|
|
UATCommand += TEXT(" -cook");
|
|
|
|
UATCommand += MapList;
|
|
UATCommand += CultureList;
|
|
|
|
if (InProfile->IsCookingUnversioned())
|
|
{
|
|
UATCommand += TEXT(" -unversionedcookedcontent");
|
|
}
|
|
|
|
if (InProfile->IsEncryptingIniFiles())
|
|
{
|
|
UATCommand += TEXT(" -encryptinifiles");
|
|
}
|
|
|
|
FString AdditionalOptions = InProfile->GetCookOptions();
|
|
if (!AdditionalOptions.IsEmpty())
|
|
{
|
|
UATCommand += TEXT(" -additionalcookeroptions=\"");
|
|
|
|
// Escape any quotes in the argument list
|
|
UATCommand += AdditionalOptions.Replace(TEXT("\""), TEXT("\\\""));
|
|
|
|
// If the additional options ends with a slash, make sure we don't escape the quote
|
|
if (UATCommand.EndsWith("\\"))
|
|
{
|
|
UATCommand += TEXT("\\");
|
|
}
|
|
|
|
UATCommand += TEXT("\"");
|
|
}
|
|
|
|
if (FParse::Param(FCommandLine::Get(), TEXT("fastcook")))
|
|
{
|
|
// if our editor has nomcp then pass it through the launched game
|
|
UATCommand += TEXT(" -fastcook");
|
|
}
|
|
|
|
if (InProfile->IsUsingZenStore())
|
|
{
|
|
// TODO: launch the zen server from the client once the external CBTB is done
|
|
// -fileserver tells UAT to take the cotf/fileserver path and stage a thin client that loads data via the network
|
|
// -skipserver prevents UAT from launching a COTF server for this CBTB scenario
|
|
UATCommand += TEXT(" -zenstore -fileserver -skipserver");
|
|
}
|
|
|
|
if (FDerivedDataCacheInterface* DDC = GetDerivedDataCache())
|
|
{
|
|
UATCommand += FString::Printf(TEXT(" -ddc=%s"), DDC->GetGraphName());
|
|
}
|
|
|
|
if (InProfile->IsPackingWithUnrealPak())
|
|
{
|
|
UATCommand += TEXT(" -pak");
|
|
if (InProfile->IsUsingIoStore())
|
|
{
|
|
UATCommand += TEXT(" -iostore");
|
|
}
|
|
if (InProfile->IsCompressed())
|
|
{
|
|
UATCommand += TEXT(" -compressed");
|
|
}
|
|
}
|
|
|
|
if (InProfile->MakeBinaryConfig())
|
|
{
|
|
UATCommand += TEXT(" -makebinaryconfig");
|
|
}
|
|
|
|
if ( InProfile->IsCreatingReleaseVersion() )
|
|
{
|
|
UATCommand += TEXT(" -createreleaseversion=");
|
|
UATCommand += InProfile->GetCreateReleaseVersionName();
|
|
|
|
}
|
|
|
|
if ( InProfile->IsCreatingDLC() )
|
|
{
|
|
UATCommand += TEXT(" -dlcname=");
|
|
UATCommand += InProfile->GetDLCName();
|
|
}
|
|
|
|
if ( InProfile->IsDLCIncludingEngineContent() )
|
|
{
|
|
UATCommand += TEXT(" -DLCIncludeEngineContent");
|
|
}
|
|
|
|
if ( InProfile->IsGeneratingPatch() )
|
|
{
|
|
UATCommand += TEXT(" -generatepatch");
|
|
|
|
if ( InProfile->ShouldAddPatchLevel() )
|
|
{
|
|
UATCommand += TEXT(" -addpatchlevel");
|
|
}
|
|
}
|
|
|
|
if ( InProfile->IsGeneratingPatch() ||
|
|
InProfile->IsCreatingReleaseVersion() ||
|
|
InProfile->IsCreatingDLC() )
|
|
{
|
|
if ( InProfile->GetBasedOnReleaseVersionName().IsEmpty() == false )
|
|
{
|
|
UATCommand += TEXT(" -basedonreleaseversion=");
|
|
UATCommand += InProfile->GetBasedOnReleaseVersionName();
|
|
|
|
if ( InProfile->ShouldStageBaseReleasePaks() )
|
|
{
|
|
UATCommand += TEXT(" -stagebasereleasepaks");
|
|
}
|
|
}
|
|
}
|
|
|
|
if (InProfile->IsGeneratingChunks())
|
|
{
|
|
UATCommand += TEXT(" -manifests");
|
|
}
|
|
|
|
if (InProfile->IsGenerateHttpChunkData())
|
|
{
|
|
auto Cmd = FString::Printf(TEXT(" -createchunkinstall -chunkinstalldirectory=\"%s\" -chunkinstallversion=\"%s\""), *InProfile->GetHttpChunkDataDirectory(), *InProfile->GetHttpChunkDataReleaseName());
|
|
UATCommand += Cmd;
|
|
}
|
|
|
|
// Creating a packed DLC requires staging
|
|
if (InProfile->GetPackagingMode() == ELauncherProfilePackagingModes::DoNotPackage && InProfile->IsCreatingDLC() && InProfile->IsPackingWithUnrealPak())
|
|
{
|
|
UATCommand += TEXT(" -stage");
|
|
}
|
|
|
|
if (InProfile->GetNumCookersToSpawn() > 0)
|
|
{
|
|
UATCommand += FString::Printf(TEXT(" -NumCookersToSpawn=%d"), InProfile->GetNumCookersToSpawn());
|
|
}
|
|
|
|
FCommandDesc Desc;
|
|
FText Command = FText::Format(LOCTEXT("LauncherCookDesc", "Cook content for {0}"), FText::FromString(Platforms.RightChop(1)));
|
|
Desc.Name = "Cook Task";
|
|
Desc.Desc = Command.ToString();
|
|
Desc.EndText = TEXT("********** COOK COMMAND COMPLETED **********");
|
|
OutCommands.Add(Desc);
|
|
if (CommandStart.Len() == 0)
|
|
{
|
|
CommandStart = TEXT("********** COOK COMMAND STARTED **********");
|
|
}
|
|
}
|
|
break;
|
|
case ELauncherProfileCookModes::OnTheFly:
|
|
{
|
|
UATCommand += TEXT(" -cookonthefly");
|
|
|
|
if (InProfile->IsUsingZenStore())
|
|
{
|
|
UATCommand += TEXT(" -zenstore");
|
|
}
|
|
|
|
if (FDerivedDataCacheInterface* DDC = GetDerivedDataCache())
|
|
{
|
|
UATCommand += FString::Printf(TEXT(" -ddc=%s"), DDC->GetGraphName());
|
|
}
|
|
|
|
//if UAT doesn't stick around as long as the process we are going to run, then we can't kill the COTF server when UAT goes down because the program
|
|
//will still need it. If UAT DOES stick around with the process then we DO want the COTF server to die with UAT so the next time we launch we don't end up
|
|
//with two COTF servers.
|
|
if (bUATClosesAfterLaunch)
|
|
{
|
|
UATCommand += " -nokill";
|
|
}
|
|
UATCommand += MapList;
|
|
|
|
FCommandDesc Desc;
|
|
FText Command = LOCTEXT("LauncherCookOnTheFlyDesc", "Starting cook on the fly server");
|
|
Desc.Name = "Cook Server Task";
|
|
Desc.Desc = Command.ToString();
|
|
Desc.EndText = TEXT("********** COOK COMMAND COMPLETED **********");
|
|
OutCommands.Add(Desc);
|
|
if (CommandStart.Len() == 0)
|
|
{
|
|
CommandStart = TEXT("********** COOK COMMAND STARTED **********");
|
|
}
|
|
}
|
|
break;
|
|
case ELauncherProfileCookModes::OnTheFlyInEditor:
|
|
UATCommand += MapList;
|
|
UATCommand += " -skipcook -cookonthefly -CookInEditor";
|
|
if (InProfile->IsUsingZenStore())
|
|
{
|
|
UATCommand += TEXT(" -zenstore");
|
|
}
|
|
break;
|
|
case ELauncherProfileCookModes::ByTheBookInEditor:
|
|
UATCommand += MapList;
|
|
UATCommand += CultureList;
|
|
UATCommand += TEXT(" -skipcook -CookInEditor"); // don't cook anything the editor is doing it ;)
|
|
if (InProfile->IsUsingZenStore())
|
|
{
|
|
// TODO: launch the zen server from the client once the external CBTB is done
|
|
// -fileserver tells UAT to take the cotf/fileserver path and stage a thin client that loads data via the network
|
|
// -skipserver prevents UAT from launching a COTF server for this CBTB scenario
|
|
UATCommand += TEXT(" -zenstore -fileserver -skipserver");
|
|
}
|
|
if (InProfile->IsPackingWithUnrealPak())
|
|
{
|
|
UATCommand += TEXT(" -pak");
|
|
if (InProfile->IsUsingIoStore())
|
|
{
|
|
UATCommand += TEXT(" -iostore");
|
|
}
|
|
if (InProfile->IsCompressed())
|
|
{
|
|
UATCommand += TEXT(" -compressed");
|
|
}
|
|
}
|
|
break;
|
|
case ELauncherProfileCookModes::DoNotCook:
|
|
UATCommand += TEXT(" -skipcook");
|
|
break;
|
|
}
|
|
|
|
if ( InProfile->IsForDistribution() )
|
|
{
|
|
UATCommand += TEXT(" -distribution");
|
|
}
|
|
|
|
if (InProfile->IsCookingIncrementally())
|
|
{
|
|
UATCommand += TEXT(" -iterativecooking");
|
|
}
|
|
|
|
if ( InProfile->IsIterateSharedCookedBuild() )
|
|
{
|
|
UATCommand += TEXT(" -iteratesharedcookedbuild=usesyncedbuild");
|
|
}
|
|
|
|
if (InProfile->GetSkipCookingEditorContent())
|
|
{
|
|
UATCommand += TEXT(" -SkipCookingEditorContent");
|
|
}
|
|
|
|
FString StageAdditionalCommandLine;
|
|
if (InProfile->IsUsingIoStore() &&
|
|
InProfile->GetReferenceContainerGlobalFileName().Len())
|
|
{
|
|
StageAdditionalCommandLine += TEXT(" -ReferenceContainerGlobalFileName=\"") + InProfile->GetReferenceContainerGlobalFileName() + TEXT("\"");
|
|
if (InProfile->GetReferenceContainerCryptoKeysFileName().Len())
|
|
{
|
|
StageAdditionalCommandLine += TEXT(" -ReferenceContainerCryptoKeys=\"") + InProfile->GetReferenceContainerCryptoKeysFileName() + TEXT("\"") ;
|
|
}
|
|
}
|
|
// stage/package/deploy
|
|
if (InProfile->GetDeploymentMode() != ELauncherProfileDeploymentModes::DoNotDeploy)
|
|
{
|
|
switch (InProfile->GetDeploymentMode())
|
|
{
|
|
case ELauncherProfileDeploymentModes::CopyRepository:
|
|
{
|
|
UATCommand += TEXT(" -skipstage -deploy");
|
|
UATCommand += CommandLine;
|
|
UATCommand += StageDirectory;
|
|
UATCommand += DeviceCommand;
|
|
UATCommand += AdditionalCommandLine;
|
|
|
|
FCommandDesc Desc;
|
|
FText Command = FText::Format(LOCTEXT("LauncherDeployDesc", "Deploying content for {0}"), FText::FromString(Platforms.RightChop(1)));
|
|
Desc.Name = "Deploy Task";
|
|
Desc.Desc = Command.ToString();
|
|
Desc.EndText = TEXT("********** DEPLOY COMMAND COMPLETED **********");
|
|
OutCommands.Add(Desc);
|
|
if (CommandStart.Len() == 0)
|
|
{
|
|
CommandStart = TEXT("********** DEPLOY COMMAND STARTED **********");
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ELauncherProfileDeploymentModes::CopyToDevice:
|
|
{
|
|
if (Profile->IsDeployingIncrementally())
|
|
{
|
|
UATCommand += " -iterativedeploy";
|
|
}
|
|
}
|
|
case ELauncherProfileDeploymentModes::FileServer:
|
|
{
|
|
UATCommand += TEXT(" -stage -deploy");
|
|
UATCommand += CommandLine;
|
|
UATCommand += StageDirectory;
|
|
UATCommand += DeviceCommand;
|
|
UATCommand += AdditionalCommandLine;
|
|
UATCommand += StageAdditionalCommandLine;
|
|
|
|
FCommandDesc Desc;
|
|
FText Command = FText::Format(LOCTEXT("LauncherDeployDesc", "Deploying content for {0}"), FText::FromString(Platforms.RightChop(1)));
|
|
Desc.Name = "Deploy Task";
|
|
Desc.Desc = Command.ToString();
|
|
Desc.EndText = TEXT("********** DEPLOY COMMAND COMPLETED **********");
|
|
OutCommands.Add(Desc);
|
|
if (CommandStart.Len() == 0)
|
|
{
|
|
CommandStart = TEXT("********** STAGE COMMAND STARTED **********");
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
// run
|
|
if (InProfile->GetLaunchMode() != ELauncherProfileLaunchModes::DoNotLaunch)
|
|
{
|
|
UATCommand += TEXT(" -run ");
|
|
|
|
FCommandDesc Desc;
|
|
FText Command = FText::Format(LOCTEXT("LauncherRunDesc", "Launching on {0}"), FText::FromString(DeviceNames.RightChop(1)));
|
|
Desc.Name = "Run Task";
|
|
Desc.Desc = Command.ToString();
|
|
Desc.EndText = TEXT("********** RUN COMMAND COMPLETED **********");
|
|
OutCommands.Add(Desc);
|
|
if (CommandStart.Len() == 0)
|
|
{
|
|
CommandStart = TEXT("********** RUN COMMAND STARTED **********");
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (InProfile->IsIncludingPrerequisites())
|
|
{
|
|
UATCommand += TEXT(" -prereqs");
|
|
}
|
|
|
|
if (InProfile->GetPackagingMode() == ELauncherProfilePackagingModes::Locally)
|
|
{
|
|
UATCommand += TEXT(" -stage -package");
|
|
UATCommand += StageDirectory;
|
|
UATCommand += CommandLine;
|
|
UATCommand += AdditionalCommandLine;
|
|
UATCommand += StageAdditionalCommandLine;
|
|
|
|
FCommandDesc Desc;
|
|
FText Command = FText::Format(LOCTEXT("LauncherPackageDesc", "Packaging content for {0}"), FText::FromString(Platforms.RightChop(1)));
|
|
Desc.Name = "Package Task";
|
|
Desc.Desc = Command.ToString();
|
|
Desc.EndText = TEXT("********** PACKAGE COMMAND COMPLETED **********");
|
|
OutCommands.Add(Desc);
|
|
if (CommandStart.Len() == 0)
|
|
{
|
|
CommandStart = TEXT("********** STAGE COMMAND STARTED **********");
|
|
}
|
|
}
|
|
|
|
if (InProfile->IsArchiving())
|
|
{
|
|
UATCommand += FString::Printf(TEXT(" -archive -archivedirectory=\"%s\""), *Profile->GetArchiveDirectory());
|
|
|
|
FCommandDesc Desc;
|
|
FText Command = FText::Format(LOCTEXT("LauncherArchiveDesc", "Archiving content for {0}"), FText::FromString(Platforms.RightChop(1)));
|
|
Desc.Name = "Archive Task";
|
|
Desc.Desc = Command.ToString();
|
|
Desc.EndText = TEXT("********** ARCHIVE COMMAND COMPLETED **********");
|
|
OutCommands.Add(Desc);
|
|
if (CommandStart.Len() == 0)
|
|
{
|
|
CommandStart = TEXT("********** ARCHIVE COMMAND STARTED **********");
|
|
}
|
|
}
|
|
}
|
|
|
|
// wait for completion of UAT
|
|
FCommandDesc Desc;
|
|
FText Command = LOCTEXT("LauncherCompletionDesc", "UAT post launch cleanup");
|
|
Desc.Name = "Post Launch Task";
|
|
Desc.Desc = Command.ToString();
|
|
Desc.EndText = TEXT("********** LAUNCH COMPLETED **********");
|
|
OutCommands.Add(Desc);
|
|
|
|
return UATCommand;
|
|
}
|
|
|
|
/* FLauncherWorker implementation
|
|
*****************************************************************************/
|
|
|
|
void FLauncherWorker::CreateAndExecuteTasks( const ILauncherProfileRef& InProfile )
|
|
{
|
|
FPlatformProcess::CreatePipe(ReadPipe, WritePipe);
|
|
|
|
// create task chains
|
|
TArray<FString> Platforms;
|
|
if (InProfile->GetCookMode() == ELauncherProfileCookModes::ByTheBook || InProfile->ShouldBuild())
|
|
{
|
|
Platforms = InProfile->GetCookedPlatforms();
|
|
}
|
|
|
|
// determine deployment platforms
|
|
ILauncherDeviceGroupPtr DeviceGroup = InProfile->GetDeployedDeviceGroup();
|
|
FName Variant = NAME_None;
|
|
|
|
if (DeviceGroup.IsValid() && Platforms.Num() < 1)
|
|
{
|
|
const TArray<FString>& Devices = DeviceGroup->GetDeviceIDs();
|
|
// for each deployed device...
|
|
for (int32 DeviceIndex = 0; DeviceIndex < Devices.Num(); ++DeviceIndex)
|
|
{
|
|
const FString& DeviceId = Devices[DeviceIndex];
|
|
|
|
TSharedPtr<ITargetDeviceProxy> DeviceProxy = DeviceProxyManager->FindProxyDeviceForTargetDevice(DeviceId);
|
|
|
|
if (DeviceProxy.IsValid())
|
|
{
|
|
// add the platform
|
|
Variant = DeviceProxy->GetTargetDeviceVariant(DeviceId);
|
|
Platforms.AddUnique(DeviceProxy->GetTargetPlatformName(Variant));
|
|
}
|
|
}
|
|
}
|
|
|
|
#if !WITH_EDITOR
|
|
// can't cook by the book in the editor if we are not in the editor...
|
|
check( InProfile->GetCookMode() != ELauncherProfileCookModes::ByTheBookInEditor );
|
|
check( InProfile->GetCookMode() != ELauncherProfileCookModes::OnTheFlyInEditor );
|
|
#endif
|
|
|
|
TSharedPtr<FLauncherTask> NextTask;
|
|
auto AddTask = [this, &NextTask](TSharedPtr<FLauncherTask> NewTask)
|
|
{
|
|
NewTask->OnStarted().AddRaw(this, &FLauncherWorker::OnTaskStarted);
|
|
NewTask->OnCompleted().AddRaw(this, &FLauncherWorker::OnTaskCompleted);
|
|
|
|
if (NextTask.IsValid())
|
|
{
|
|
NextTask->AddContinuation(NewTask);
|
|
NextTask = NewTask;
|
|
}
|
|
else
|
|
{
|
|
NextTask = TaskChain = NewTask;
|
|
}
|
|
};
|
|
|
|
if (InProfile->GetCookMode() == ELauncherProfileCookModes::ByTheBookInEditor)
|
|
{
|
|
// need a command which will wait for the cook to finish
|
|
class FWaitForCookInEditorToFinish : public FLauncherTask
|
|
{
|
|
public:
|
|
FWaitForCookInEditorToFinish() : FLauncherTask( FString(TEXT("Cooking in the editor")), FString(TEXT("Prepairing content to run on device")))
|
|
{
|
|
}
|
|
virtual bool PerformTask( FLauncherTaskChainState& ChainState ) override
|
|
{
|
|
while ( !ChainState.Profile->OnIsCookFinished().Execute() )
|
|
{
|
|
if (IsCancelling())
|
|
{
|
|
ChainState.Profile->OnCookCanceled().Execute();
|
|
return false;
|
|
}
|
|
FPlatformProcess::Sleep( 0.1f );
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
TSharedPtr<FLauncherTask> WaitTask = MakeShareable(new FWaitForCookInEditorToFinish());
|
|
AddTask(WaitTask);
|
|
}
|
|
TArray<FCommandDesc> Commands;
|
|
FString StartString;
|
|
FString UATCommand = CreateUATCommand(InProfile, Platforms, Commands, StartString);
|
|
|
|
// have Turnkey
|
|
FString TurnkeyCommand;
|
|
if (Profile->ShouldUpdateDeviceFlash() && DeviceGroup->GetDeviceIDs().Num() >= 0)
|
|
{
|
|
TurnkeyCommand = FString::Printf(TEXT("Turnkey -command=VerifySdk -type=Flash -device=%s -UpdateIfNeeded -utf8output -WaitForUATMutex %s"), *FString::Join(DeviceGroup->GetDeviceIDs(), TEXT("+")), *ITurnkeyIOModule::Get().GetUATParams());
|
|
}
|
|
|
|
TSharedPtr<FLauncherTask> LaunchTask = MakeShareable(new FLauncherUATTask(UATCommand, TEXT("Launch Task"), TEXT("Launching UAT..."), ReadPipe, WritePipe, InProfile->GetEditorExe(), ProcHandle, this, StartString, TurnkeyCommand));
|
|
AddTask(LaunchTask);
|
|
for (int32 Index = 0; Index < Commands.Num(); ++Index)
|
|
{
|
|
class FLauncherWaitTask : public FLauncherTask
|
|
{
|
|
public:
|
|
FLauncherWaitTask( const FString& InCommandEnd, const FString& InName, const FString& InDesc, FProcHandle& InProcessHandle, ILauncherWorker* InWorker)
|
|
: FLauncherTask(InName, InDesc)
|
|
, CommandText(InCommandEnd)
|
|
, ProcessHandle(InProcessHandle)
|
|
, LauncherWorker(InWorker)
|
|
{
|
|
InWorker->OnOutputReceived().AddRaw(this, &FLauncherWaitTask::HandleOutputReceived);
|
|
}
|
|
|
|
virtual void Exit()
|
|
{
|
|
LauncherWorker->OnOutputReceived().RemoveAll(this);
|
|
}
|
|
|
|
protected:
|
|
virtual bool PerformTask( FLauncherTaskChainState& ChainState ) override
|
|
{
|
|
while (FPlatformProcess::IsProcRunning(ProcessHandle) && !EndTextFound)
|
|
{
|
|
FPlatformProcess::Sleep(0.25);
|
|
}
|
|
if (!EndTextFound && !FPlatformProcess::GetProcReturnCode(ProcessHandle, &Result))
|
|
{
|
|
return false;
|
|
}
|
|
return (Result == 0);
|
|
}
|
|
|
|
void HandleOutputReceived(const FString& InMessage)
|
|
{
|
|
EndTextFound |= InMessage.Contains(CommandText);
|
|
}
|
|
|
|
private:
|
|
FString CommandText;
|
|
FProcHandle& ProcessHandle;
|
|
ILauncherWorker* LauncherWorker = nullptr;
|
|
bool EndTextFound = false;
|
|
};
|
|
|
|
TSharedPtr<FLauncherTask> WaitTask = MakeShareable(new FLauncherWaitTask(Commands[Index].EndText, Commands[Index].Name, Commands[Index].Desc, ProcHandle, this));
|
|
AddTask(WaitTask);
|
|
}
|
|
|
|
// execute the chain
|
|
FLauncherTaskChainState ChainState;
|
|
ChainState.Profile = InProfile;
|
|
ChainState.SessionId = FGuid::NewGuid();
|
|
TaskChain->Execute(ChainState);
|
|
}
|
|
|
|
/** Callback for when a device proxy has been removed from the device proxy manager. */
|
|
void FLauncherWorker::HandleDeviceProxyManagerProxyRemoved(const TSharedRef<ITargetDeviceProxy>& RemovedProxy)
|
|
{
|
|
FString TargetDeviceId = RemovedProxy->GetTargetDeviceId(NAME_None);
|
|
|
|
// determine deployment devices
|
|
ILauncherDeviceGroupPtr DeviceGroup = Profile->GetDeployedDeviceGroup();
|
|
|
|
if (DeviceGroup.IsValid() && DeviceGroup->GetNumDevices() > 0)
|
|
{
|
|
// remove disconnected device from the list
|
|
DeviceGroup->RemoveDevice(TargetDeviceId);
|
|
if (DeviceGroup->GetNumDevices() == 0)
|
|
{
|
|
// this was the last device running, stop working
|
|
Stop();
|
|
}
|
|
}
|
|
}
|
|
|
|
// start looking for disconnected devices
|
|
void FLauncherWorker::EnableDeviceDiscoveryListener()
|
|
{
|
|
if (!OnProxyRemovedDelegateHandle.IsValid())
|
|
{
|
|
OnProxyRemovedDelegateHandle = DeviceProxyManager->OnProxyRemoved().AddRaw(this, &FLauncherWorker::HandleDeviceProxyManagerProxyRemoved);
|
|
}
|
|
}
|
|
|
|
// stop looking for disconnected devices
|
|
void FLauncherWorker::DisableDeviceDiscoveryListener()
|
|
{
|
|
if (OnProxyRemovedDelegateHandle.IsValid())
|
|
{
|
|
DeviceProxyManager->OnProxyRemoved().Remove(OnProxyRemovedDelegateHandle);
|
|
OnProxyRemovedDelegateHandle.Reset();
|
|
}
|
|
|
|
}
|
|
|
|
//Cancel the currently running application on all devices
|
|
bool FLauncherWorker::TerminateLaunchedProcess()
|
|
{
|
|
// determine deployment devices
|
|
ILauncherDeviceGroupPtr DeviceGroup = Profile->GetDeployedDeviceGroup();
|
|
FName Variant = NAME_None;
|
|
|
|
// device list
|
|
FString DeviceNamesParam = TEXT("");
|
|
if (DeviceGroup.IsValid())
|
|
{
|
|
const TArray<FString>& Devices = DeviceGroup->GetDeviceIDs();
|
|
// cancel the app onr each device
|
|
for (int32 DeviceIndex = 0; DeviceIndex < Devices.Num(); ++DeviceIndex)
|
|
{
|
|
const FString& DeviceId = Devices[DeviceIndex];
|
|
|
|
TSharedPtr<ITargetDeviceProxy> DeviceProxy = DeviceProxyManager->FindProxyDeviceForTargetDevice(DeviceId);
|
|
if (DeviceProxy.IsValid())
|
|
{
|
|
FName TargetDeviceVariant = DeviceProxy->GetTargetDeviceVariant(DeviceId);
|
|
|
|
FString TargetDeviceId = DeviceId;
|
|
|
|
// remove the variant prefix (eg. Android_ETC@deviceId)
|
|
int32 InPos = TargetDeviceId.Find("@", ESearchCase::CaseSensitive);
|
|
if (InPos > 0)
|
|
{
|
|
TargetDeviceId.RightInline(TargetDeviceId.Len() - InPos - 1, false);
|
|
|
|
}
|
|
|
|
// try to find the corresponding app id
|
|
if (CachedDevicePackagePair.Contains(TargetDeviceId))
|
|
{
|
|
DeviceProxy->TerminateLaunchedProcess(TargetDeviceVariant, CachedDevicePackagePair[TargetDeviceId]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
#undef LOCTEXT_NAMESPACE
|