Files
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities/IoStoreUtilities.Build.cs
CarlMagnus Nordin 52e3f3db01 ZenCook:
Removed several unnecessary files from the file system manifest
Added IoStoreCmdlet utility command for generating the file system manifest
#rnx
#preflight 621772bcdb60b6b59216e62f
#rb per.larsson

[CL 19171203 by CarlMagnus Nordin in ue5-main branch]
2022-02-28 03:11:38 -05:00

34 lines
839 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class IoStoreUtilities : ModuleRules
{
public IoStoreUtilities (ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(new string[] {
"TargetPlatform",
});
PrivateDependencyModuleNames.AddRange(new string[] {
"Core",
"CoreUObject",
"AssetRegistry",
"Zen",
"DerivedDataCache",
"RenderCore",
"libcurl",
});
PublicIncludePathModuleNames.AddRange(new string[] {
"Zen",
});
PrivateDependencyModuleNames.Add("PakFile");
PrivateDependencyModuleNames.Add("Json");
PrivateDependencyModuleNames.Add("RSA");
PrivateDependencyModuleNames.Add("DeveloperToolSettings");
PrivateDependencyModuleNames.Add("SandboxFile");
}
}