Files
UnrealEngineUWP/Engine/Shaders/Private/PathTracing/Utilities
chris kulla 97e0648efc Use sample stretching for reservoir sampling in the path tracer
This speeds up the main trace loop by requiring fewer random numbers to be generated.

#rb Patrick.Kelly
#preflight 621e5d8fe15c51d8c5d4dbe7

[CL 19201993 by chris kulla in ue5-main branch]
2022-03-01 13:13:47 -05:00
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