Files
UnrealEngineUWP/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMultiUser/Private/DisplayClusterMultiUserModule.h
aurel cordonnier 8eebe8841f Merge UE5/RET @ 16305968 to UE5/Main
This represents UE4/Main @ 16261013 and Dev-PerfTest @ 16259937

[CL 16306996 by aurel cordonnier in ue5-main branch]
2021-05-12 18:10:03 -04:00

23 lines
507 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "DisplayClusterMultiUserManager.h"
#include "Modules/ModuleInterface.h"
#include "Templates/UniquePtr.h"
class FDisplayClusterMultiUserModule :
public IModuleInterface
{
public:
// Begin IModuleInterface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
// ~ End IModuleInterface
private:
// Manager for multi user connections.
TUniquePtr<FDisplayClusterMultiUserManager> MultiUserManager;
};