Files
UnrealEngineUWP/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/DisplayClusterEditor.Build.cs
aurel cordonnier 43fa62fcd8 Merge from Release-Engine-Test @ 16487383 to UE5/Main
This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526

[CL 16488106 by aurel cordonnier in ue5-main branch]
2021-05-27 13:40:37 -04:00

21 lines
386 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class DisplayClusterEditor : ModuleRules
{
public DisplayClusterEditor(ReadOnlyTargetRules ROTargetRules) : base(ROTargetRules)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"DisplayCluster",
"Core",
"CoreUObject",
"Engine",
"UnrealEd"
});
}
}