Files
UnrealEngineUWP/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityRuntimeSettings/WindowsMixedRealityRuntimeSettings.Build.cs
Ryan Vance d5aa052fe5 Copying //UE4/Dev-VR to Dev-Main (//UE4/Dev-Main) Souce CL: 4824152
#lockdown: Nick.Penwarden
#rb Integration

[CL 4824851 by Ryan Vance in Main branch]
2019-01-28 16:31:25 -05:00

29 lines
572 B
C#

// Copyright (c) Microsoft Corporation. All rights reserved.
using UnrealBuildTool;
public class WindowsMixedRealityRuntimeSettings : ModuleRules
{
public WindowsMixedRealityRuntimeSettings(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
}
);
if (Target.Type == TargetRules.TargetType.Editor || Target.Type == TargetRules.TargetType.Program)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"TargetPlatform",
}
);
}
}
}