Files
UnrealEngineUWP/Engine/Plugins/Runtime/NetworkPrediction/NetworkPrediction.uplugin
david ratti e5b6935311 NetworkPrediction plugin initial checkin.
-This is a WIP plugin, disabled by default.
-Goal is to generalize player prediction and eventually improve our networked movement system.
-See readme.txt in NetworkPrediction plugin folder for additional info


#rxn


#ROBOMERGE-SOURCE: CL 7646248 via CL 7646355
#ROBOMERGE-BOT: (v372-7473910)

[CL 7646389 by david ratti in Main branch]
2019-07-27 11:54:32 -04:00

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567 B
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "0.1",
"FriendlyName": "Network Prediction",
"Description": "Generalized framework for writing network prediction friendly gameplay systems",
"Category": "Gameplay",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": false,
"IsBetaVersion": true,
"Installed": false,
"Modules": [
{
"Name": "NetworkPrediction",
"Type": "Runtime",
"LoadingPhase": "Default"
}
]
}