Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
3c2010d281269994deefcc86297a79247a9aeb34
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene
History
matija kecman c0efeb5f4f Render Capture Baking: Add FScopedSlowTask to give user progress feedback on game thread scene capture
#rb lonnie.li
#rnx
#jira none
#preflight 62822298046b81bf9399584e

[CL 20221812 by matija kecman in ue5-main branch]
2022-05-16 06:50:35 -04:00
..
MeshSceneAdapter.h
ModelingTools: fix issue in MeshSceneAdapter introduced by recent refactor. FActorChildMesh::MeshSpatial was being always initialized to nullptr, and only updated if the mesh was decomposed. Add code to catch this case in future, and a bit of header documentation explaining the connections between the various data structures.
2022-02-14 18:33:21 -05:00
SceneCapturePhotoSet.h
Render Capture Baking: Add FScopedSlowTask to give user progress feedback on game thread scene capture
2022-05-16 06:50:35 -04:00
SceneGeometrySpatialCache.h
…
WorldRenderCapture.h
…
Powered by Gitea Page: 1118ms Template: 17ms
English
English
Licenses API