Files
UnrealEngineUWP/Engine/Plugins/Runtime/Firebase/Source/Private/Firebase.cpp
Marc Audy 360d078ca3 Second batch of remaining Engine copyright updates.
#rnx
#rb none

[CL 10871248 by Marc Audy in Main branch]
2019-12-27 09:26:59 -05:00

20 lines
322 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Firebase.h"
DEFINE_LOG_CATEGORY(LogFirebase);
void IFirebaseModuleInterface::StartupModule()
{
}
void IFirebaseModuleInterface::ShutdownModule()
{
}
class FFirebaseModule : public IFirebaseModuleInterface
{
};
IMPLEMENT_MODULE(FFirebaseModule, Firebase);