Files
UnrealEngineUWP/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Private/AndroidAdjustPrivatePCH.h
Marc Audy 360d078ca3 Second batch of remaining Engine copyright updates.
#rnx
#rb none

[CL 10871248 by Marc Audy in Main branch]
2019-12-27 09:26:59 -05:00

13 lines
354 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "AndroidAdjust.h"
#include "AndroidAdjustProvider.h"
#if WITH_ADJUST
#endif
// You should place include statements to your module's private header files here. You only need to
// add includes for headers that are used in most of your module's source files though.