Files
UnrealEngineUWP/Engine/Plugins/Media/PixelStreamingPlayer/PixelStreamingPlayer.uplugin
Aidan Possemiers 0c55fea60e Adding the ability for the Media Player to playback WebRTC streams; including those from another Pixel Streaming session.
- Currently only VP8 and VP9 encoded streams are supported (more to come).

#rb Matthew.Cotton, Luke.Bermingham
#fyi Mattias.Jansson
#preflight
#preflight 628ada8bc701939554f3cbd5

[CL 20316130 by Aidan Possemiers in ue5-main branch]
2022-05-22 20:56:08 -04:00

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{
"FileVersion": 3,
"Version": 1.0,
"VersionName": "1.0",
"FriendlyName": "Pixel Streaming Player",
"Description": "Support for receiving a pixel streaming stream and displaying it in game.",
"Category": "Graphics",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "https://docs.unrealengine.com/en-US/Platforms/PixelStreaming/index.html",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": true,
"IsBetaVersion": true,
"Installed": false,
"Modules": [
{
"Name": "PixelStreamingPlayer",
"Type": "Runtime",
"LoadingPhase": "PreDefault",
"PlatformAllowList": [ "Win64", "Linux" ],
"TargetDenyList": [ "Server" ]
},
{
"Name": "PixelStreamingPlayerEditor",
"Type": "Editor",
"LoadingPhase": "PostEngineInit",
"PlatformAllowList": [ "Win64", "Linux" ],
"TargetDenyList": [ "Server" ]
}
],
"Plugins": [
{
"Name": "PixelStreaming",
"Enabled": true
}
]
}