Files
UnrealEngineUWP/Engine/Plugins/Experimental/TextToSpeech
leon huang 501ce32cd1 Fix for screen reader crash when navigating out of a combo box.
- Changed all static or class scratch audio buffers to local variables instead to remove the need for synchronization.
- Created a cvar for the initial size of the Flite speech buffer to reduce the liklihood of running out of memory while streaming in audio data from Flite.
#rnx
#jira: UE-133446
#rb: Patrick.Boutot
#preflight: 61f39cd874510448a671bd12

#ROBOMERGE-AUTHOR: leon.huang
#ROBOMERGE-SOURCE: CL 18775352 in //UE5/Release-5.0/... via CL 18775422 via CL 18775834
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18775865 by leon huang in ue5-main branch]
2022-01-28 14:06:56 -05:00
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