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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3c2010d281269994deefcc86297a79247a9aeb34
UnrealEngineUWP/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ThirdParty/DirectXMeshCode/DirectXMesh
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DirectXMesh_Desktop_2013.vcxproj
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DirectXMesh_Desktop_2013.vcxproj.filters
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DirectXMesh_Desktop_2015_Win10.vcxproj
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DirectXMesh_Desktop_2015_Win10.vcxproj.filters
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DirectXMesh_Desktop_2015.vcxproj
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DirectXMesh_Desktop_2015.vcxproj.filters
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DirectXMesh_Desktop_2017_Win10.vcxproj
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DirectXMesh_Desktop_2017_Win10.vcxproj.filters
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DirectXMesh_Desktop_2017.vcxproj
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DirectXMesh_Desktop_2017.vcxproj.filters
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DirectXMesh_Windows10.vcxproj
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DirectXMesh_Windows10.vcxproj.filters
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DirectXMesh_Windows81.vcxproj
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DirectXMesh_Windows81.vcxproj.filters
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DirectXMesh_WindowsPhone81.vcxproj
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DirectXMesh_WindowsPhone81.vcxproj.filters
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DirectXMesh_XboxOneXDK_2015.vcxproj
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DirectXMesh_XboxOneXDK_2015.vcxproj.filters
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DirectXMesh_XboxOneXDK_2017.vcxproj
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DirectXMesh_XboxOneXDK_2017.vcxproj.filters
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DirectXMesh.h
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DirectXMesh.inl
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DirectXMeshAdjacency.cpp
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DirectXMeshClean.cpp
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DirectXMeshGSAdjacency.cpp
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DirectXMeshNormals.cpp
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DirectXMeshOptimize.cpp
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DirectXMeshP.h
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DirectXMeshRemap.cpp
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DirectXMeshTangentFrame.cpp
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DirectXMeshUtil.cpp
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DirectXMeshValidate.cpp
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DirectXMeshVBReader.cpp
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DirectXMeshVBWriter.cpp
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scoped.h
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