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michael balzer 647682f21c MeshModelingToolset: Rename experimental module MeshModelingToolsEditorOnly to MeshModelingToolsEditorOnlyExp
#preflight 61f855ba41414fb013db45ac

#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18799426 in //UE5/Release-5.0/... via CL 18801880 via CL 18802470
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)

[CL 18808168 by michael balzer in ue5-main branch]
2022-02-01 09:52:56 -05:00

151 lines
4.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "PreviewMesh.h"
#include "Drawing/PreviewGeometryActor.h"
#include "MeshOpPreviewHelpers.h"
#include "DynamicMesh/DynamicMesh3.h"
#include "DynamicMesh/MeshTangents.h"
#include "ParameterizationOps/CalculateTangentsOp.h"
#include "BaseTools/SingleSelectionMeshEditingTool.h"
#include "MeshTangentsTool.generated.h"
// Forward declarations
struct FMeshDescription;
class UDynamicMeshComponent;
class UMaterialInterface;
class UMaterialInstanceDynamic;
/**
*
*/
UCLASS()
class MESHMODELINGTOOLSEDITORONLYEXP_API UMeshTangentsToolBuilder : public USingleSelectionMeshEditingToolBuilder
{
GENERATED_BODY()
public:
virtual USingleSelectionMeshEditingTool* CreateNewTool(const FToolBuilderState& SceneState) const override;
protected:
virtual const FToolTargetTypeRequirements& GetTargetRequirements() const override;
};
UCLASS()
class MESHMODELINGTOOLSEDITORONLYEXP_API UMeshTangentsToolProperties : public UInteractiveToolPropertySet
{
GENERATED_BODY()
public:
/** Method used for calculating the tangents */
UPROPERTY(EditAnywhere, Category = TangentsCalculation)
EMeshTangentsType CalculationMethod = EMeshTangentsType::FastMikkTSpace;
/** Display the mesh tangents */
UPROPERTY(EditAnywhere, Category = Display)
bool bShowTangents = true;
/** Display the mesh normals */
UPROPERTY(EditAnywhere, Category = Display)
bool bShowNormals = false;
/** Length of lines used for displaying tangents and/or normals */
UPROPERTY(EditAnywhere, Category = Display, meta = (UIMin = "0.01", UIMax = "25.0", ClampMin = "0.01", ClampMax = "10000000.0"))
float LineLength = 2.0f;
/** Thickness of lines used for displaying tangents and/or normals */
UPROPERTY(EditAnywhere, Category = Display, meta = (UIMin = "0", UIMax = "25.0", ClampMin = "0", ClampMax = "1000.0"))
float LineThickness = 1.0f;
/** Display tangents and/or normals for degenerate triangles */
UPROPERTY(EditAnywhere, Category = Display, AdvancedDisplay)
bool bShowDegenerates = false;
/** Display difference between FastMikkTSpace tangents and MikkTSpace tangents.
* This is only available if the FastMikkTSpace Calculation Method is selected. */
UPROPERTY(EditAnywhere, Category = Display, AdvancedDisplay, meta = (DisplayName = "Compare with MikkT",
EditCondition = "CalculationMethod == EMeshTangentsType::FastMikkTSpace"))
bool bCompareWithMikkt = false;
/** Minimum angle difference in degrees for a FastMikkTSpace tangent to be considered different to a MikkTSpace tangent.
* This is only available if a Compare with MikkT is enabled and the FastMikkTSpace Calculation Method is selected. */
UPROPERTY(EditAnywhere, Category = Display, AdvancedDisplay, meta = (DisplayName = "Compare Threshold", UIMin = "0.5", UIMax = "90.0",
EditCondition = "CalculationMethod == EMeshTangentsType::FastMikkTSpace && bCompareWithMikkt"))
float CompareWithMikktThreshold = 5.0f;
};
/**
* Simple Mesh Simplifying Tool
*/
UCLASS()
class MESHMODELINGTOOLSEDITORONLYEXP_API UMeshTangentsTool : public USingleSelectionMeshEditingTool, public UE::Geometry::IGenericDataOperatorFactory<UE::Geometry::FMeshTangentsd>
{
GENERATED_BODY()
public:
UMeshTangentsTool();
virtual void Setup() override;
virtual void OnShutdown(EToolShutdownType ShutdownType) override;
virtual void OnTick(float DeltaTime) override;
virtual void Render(IToolsContextRenderAPI* RenderAPI) override;
virtual bool HasCancel() const override { return true; }
virtual bool HasAccept() const override { return true; }
virtual bool CanAccept() const override;
// IGenericDataOperatorFactory API
virtual TUniquePtr<UE::Geometry::TGenericDataOperator<UE::Geometry::FMeshTangentsd>> MakeNewOperator() override;
protected:
UPROPERTY()
TObjectPtr<UMeshTangentsToolProperties> Settings = nullptr;
UPROPERTY()
TObjectPtr<UMaterialInterface> DefaultMaterial = nullptr;
UPROPERTY()
TObjectPtr<UPreviewMesh> PreviewMesh = nullptr;
UPROPERTY()
TObjectPtr<UPreviewGeometry> PreviewGeometry = nullptr;
TUniquePtr<TGenericDataBackgroundCompute<UE::Geometry::FMeshTangentsd>> Compute = nullptr;
TSharedPtr<FMeshDescription, ESPMode::ThreadSafe> InputMeshDescription;
TSharedPtr<UE::Geometry::FMeshTangentsf, ESPMode::ThreadSafe> InitialTangents;
TSharedPtr<UE::Geometry::FDynamicMesh3, ESPMode::ThreadSafe> InputMesh;
bool bThicknessDirty = false;
bool bLengthDirty = false;
bool bVisibilityChanged = false;
void OnTangentsUpdated(const TUniquePtr<UE::Geometry::FMeshTangentsd>& NewResult);
void UpdateVisualization(bool bThicknessChanged, bool bLengthChanged);
TSet<int32> ComputeDegenerateTris() const;
void ComputeMikkTDeviations(const TSet<int32>* DegenerateTris);
struct FMikktDeviation
{
float MaxAngleDeg;
int32 TriangleID;
int32 TriVertIndex;
FVector3f VertexPos;
FVector3f MikktTangent, MikktBitangent;
FVector3f OtherTangent, OtherBitangent;
};
TArray<FMikktDeviation> Deviations;
};