Files
UnrealEngineUWP/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationGraph/Private/ConversationGraphNode_Requirement.cpp
Marc Audy 8f73cd7fa9 Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
This represents UE4/Main @ 15601601

[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00

21 lines
548 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ConversationGraphNode_Requirement.h"
#include "ConversationEditorColors.h"
UConversationGraphNode_Requirement::UConversationGraphNode_Requirement(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
bIsSubNode = true;
}
void UConversationGraphNode_Requirement::AllocateDefaultPins()
{
// No pins for requirements
}
FLinearColor UConversationGraphNode_Requirement::GetNodeBodyTintColor() const
{
return ConversationEditorColors::NodeBody::RequirementColor;
}