Files
UnrealEngineUWP/Engine/Plugins/Experimental/Animation/ContextualAnimation/ContextualAnimation.uplugin
fernando coello b2a3cdaffa Contextual Anim Editor (WIP):
- Refactored ActorSceneComp to provide Ik Goals to Ik Rig via IIKGoalCreatorInterface
 - Added option to create and switch between variants
 - Refactored selection logic and added option in the editor to edit the trigger area in context
 - Added option to toggle draw debug of ik targets in the editor
 - Simplified alignment logic
 - Added option to simulate the interaction in the editor
#review-19159922 @jose.villarroel @aaron.cox
#preflight 621ec9e9ca28c55634440b9c

[CL 19222215 by fernando coello in ue5-main branch]
2022-03-02 11:03:43 -05:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "0.1",
"FriendlyName": "ContextualAnimation",
"Description": "",
"Category": "Animation",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": true,
"IsBetaVersion": false,
"IsExperimentalVersion": true,
"Installed": false,
"Modules": [
{
"Name": "ContextualAnimation",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "ContextualAnimationEditor",
"Type": "Editor",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "MotionWarping",
"Enabled": true
},
{
"Name": "IKRig",
"Enabled": true
}
]
}