Files
UnrealEngineUWP/Engine/Plugins/EnhancedInput/Source/InputBlueprintNodes/Private/InputBlueprintNodesModule.cpp
ben hoffman f67d3f3d13 Move the enhanced input plugin out of Experimental and into the normal /Engine/Plugins folder.
#jira UE-144847
#rb trivial
#preflight 62228bcf2f7d78332e1c4548

[CL 19277106 by ben hoffman in ue5-main branch]
2022-03-04 17:59:01 -05:00

17 lines
395 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "InputBlueprintNodesModule.h"
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#define LOCTEXT_NAMESPACE "InputBlueprintNodes"
class FInputBlueprintNodesModule : public IModuleInterface
{
};
IMPLEMENT_MODULE(FInputBlueprintNodesModule, InputBlueprintNodes)
#undef LOCTEXT_NAMESPACE