Files
UnrealEngineUWP/Engine/Plugins/Developer/Concert/ConcertApp/DisasterRecoveryClient/Source/DisasterRecoveryClient/DisasterRecoveryClient.Build.cs
Lauren Barnes 89f3af884b Moving status bar styles to the core style location
#jira none
#rb trivial
#preflight 6294e4e63f154a84f7fb5b44

[CL 20435782 by Lauren Barnes in ue5-main branch]
2022-05-31 08:13:55 -04:00

52 lines
917 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class DisasterRecoveryClient : ModuleRules
{
public DisasterRecoveryClient(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Concert",
"ConcertSyncClient",
"ConcertSyncCore",
"ConcertSharedSlate",
"ConcertTransport",
"DesktopPlatform",
"Json",
"EditorFramework",
"UnrealEd",
"EditorStyle",
"InputCore",
"Serialization",
"Slate",
"SlateCore",
"ToolWidgets",
}
);
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"WorkspaceMenuStructure",
"DirectoryWatcher",
}
);
}
}
}
}