Files
UnrealEngineUWP/Engine/Plugins/Compositing/OpenCVLensDistortion/OpenCVLensDistortion.uplugin
simon therriault 258066ca40 - Moving opencv library and helper module into its own plugin. We will be able to add utils in there not necessarily tied to camera calibration
- Updated plugin dependencies
Support is still windows only but intention is to compile the lib for linux and mac before 5.0 release.

#rb alejandro.arango, geoffrey.douglas
#jira UETOOL-4137
#preflight 619ba0c13a721992672abdf9

#ROBOMERGE-AUTHOR: simon.therriault
#ROBOMERGE-SOURCE: CL 18258747 in //UE5/Release-5.0/... via CL 18258759
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18258779 by simon therriault in ue5-release-engine-test branch]
2021-11-22 10:29:15 -05:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "OpenCV Lens Distortion",
"Description": "Plugin to handle camera calibration and lens distortion/undistortion displacement map generation using OpenCV.",
"Category": "Compositing",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": true,
"IsBetaVersion": true,
"Installed": false,
"Plugins": [
{
"Name": "OpenCV",
"Enabled": true
}
],
"Modules": [
{
"Name": "OpenCVLensCalibration",
"Type": "Runtime",
"LoadingPhase": "PostConfigInit",
"PlatformAllowList": [
"Win64",
"Linux",
"Mac"
]
},
{
"Name": "OpenCVLensDistortion",
"Type": "Runtime",
"LoadingPhase": "PostConfigInit",
"PlatformAllowList": [
"Win64",
"Linux",
"Mac"
]
}
]
}