Files
UnrealEngineUWP/Engine/Plugins/Animation/LiveLink/LiveLink.uplugin
simon therriault 9ec3bd1e8b - Adding livelink transaction filter for easier multi user setup
#rb jason.walter
#jira UE-121953
#preflight 613100fef09c6e00017d7089

#ROBOMERGE-SOURCE: CL 17405897 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17405971 by simon therriault in ue5-release-engine-test branch]
2021-09-02 14:08:22 -04:00

65 lines
1.2 KiB
Plaintext

{
"FileVersion": 3,
"Version": 1,
"VersionName": "2.0",
"FriendlyName": "Live Link",
"Description": "LiveLink allows streaming of animated data into UE4",
"Category": "Animation",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": false,
"IsBetaVersion": false,
"Installed": false,
"Plugins": [
{
"Name": "Takes",
"Enabled": true
},
{
"Name": "ConcertSyncClient",
"Enabled": true,
"Optional": true
}
],
"Modules": [
{
"Name": "LiveLink",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "LiveLinkComponents",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "LiveLinkEditor",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "LiveLinkGraphNode",
"Type": "UncookedOnly",
"LoadingPhase": "Default"
},
{
"Name": "LiveLinkMovieScene",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "LiveLinkSequencer",
"Type": "UncookedOnly",
"LoadingPhase": "Default"
},
{
"Name": "LiveLinkMultiUser",
"Type": "UncookedOnly",
"LoadingPhase": "PostEngineInit"
}
]
}