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#lockdown nick.whiting [at]Nick.Whiting, [at]Mikko.Mononen #rb Nick.Whiting, Mikko.Mononen #jira UE-111731 #jira UE-111119 #jira UE-111117 #jira UE-111114 #jira UE-111091 #jira UE-111075 #jira UE-111060 #jira UE-111058 #jira UE-111049 #jira UE-111044 #jira UE-111040 #jira UE-111039 #jira UE-111038 #jira UE-111036 #jira UE-111033 #jira UE-111032 #jira UE-111029 #jira UE-111026 #jira UE-111024 #jira UE-111021 #jira UE-111020 #jira UE-111018 #jira UE-111017 #jira UE-111016 #jira UE-111015 #jira UE-111014 #jira UE-111013 #jira UE-111012 #jira UE-110977 #jira UE-110975 #jira UE-110974 #jira UE-110973 #jira UE-110971 #jira UE-110969 #jira UE-110965 #jira UE-110949 #preflight 606ebe61db0bbb00016e242e #ROBOMERGE-OWNER: mieszko.zielinski #ROBOMERGE-AUTHOR: mieszko.zielinski #ROBOMERGE-SOURCE: CL 15955453 in //UE5/Release-5.0-EarlyAccess/... #ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533) #ROBOMERGE-CONFLICT from-shelf [CL 15975769 by mieszko zielinski in ue5-main branch]
29 lines
1014 B
Python
29 lines
1014 B
Python
# Copyright Epic Games, Inc. All Rights Reserved.
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from setuptools import setup, find_packages
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import sys
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import os.path
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# Don't import unreal.mladapter module here, since dependencies may not be installed
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sys.path.insert(0, os.path.join(os.path.dirname(__file__), 'unreal', 'mladapter'))
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from version import VERSION
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module_name = 'unreal.mladapter'
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module_root = os.path.dirname(__file__)
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sys.path.insert(0, os.path.join(module_root, module_name))
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packages = [package for package in find_packages(module_root) if module_name in package]
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setup(name='unreal.mladapter',
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version=VERSION,
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description='Extension to OpenAI Gym adding capability to interface with UnrealEngine projects using '
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'unreal.mladapter plugin.',
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author='Mieszko Zielinski @ Epic Games',
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author_email='mieszko.zielinski@epicgames.com',
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license='',
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packages=packages,
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zip_safe=True,
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install_requires=['gym', 'msgpack-rpc-python', 'numpy'],
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python_requires='>=3.5.*',
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) |