Files
UnrealEngineUWP/Engine/Extras/ThirdPartyNotUE/crunchersharp/MemPoolsForm.Designer.cs
charles lefebvre 78037e79b2 CruncherSharp: add an option to enter mempool sizes to find out which class would fit in a smaller pool
#Tests Open a PDB in CruncherSharp, check that it works
#rb robert.millar
[FYI] marc.audy, guillaume.morreel
#rnx

#ROBOMERGE-AUTHOR: charles.lefebvre
#ROBOMERGE-SOURCE: CL 19344019 via CL 19346417 via CL 19351320 via CL 19351388
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884)

[CL 19351977 by charles lefebvre in ue5-main branch]
2022-03-11 04:29:20 -05:00

86 lines
3.1 KiB
C#

namespace CruncherSharp
{
partial class AddMemPoolsForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.buttonOK = new System.Windows.Forms.Button();
this.memPoolsTextBox = new System.Windows.Forms.TextBox();
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// buttonOK
//
this.buttonOK.Location = new System.Drawing.Point(366, 146);
this.buttonOK.Name = "buttonOK";
this.buttonOK.Size = new System.Drawing.Size(75, 23);
this.buttonOK.TabIndex = 1;
this.buttonOK.Text = "OK";
this.buttonOK.UseVisualStyleBackColor = true;
this.buttonOK.Click += new System.EventHandler(this.buttonOK_Click);
//
// memPoolsTextBox
//
this.memPoolsTextBox.Location = new System.Drawing.Point(10, 40);
this.memPoolsTextBox.Multiline = true;
this.memPoolsTextBox.Name = "memPoolsTextBox";
this.memPoolsTextBox.Size = new System.Drawing.Size(429, 100);
this.memPoolsTextBox.TabIndex = 2;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(10, 13);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(215, 13);
this.label1.TabIndex = 3;
this.label1.Text = "Add memory pool sizes separated by comma";
//
// AddMemPoolsForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.AutoSize = true;
this.ClientSize = new System.Drawing.Size(451, 185);
this.Controls.Add(this.label1);
this.Controls.Add(this.memPoolsTextBox);
this.Controls.Add(this.buttonOK);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Name = "AddMemPoolsForm";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Add Memory Pools";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button buttonOK;
private System.Windows.Forms.TextBox memPoolsTextBox;
private System.Windows.Forms.Label label1;
}
}