Files
UnrealEngineUWP/Engine/Build
jamie dale 70e842da96 Updated text display strings to use TRefCountPtr
This is wrapped in a minimal TSharedRef/TSharedPtr interface for backwards compatibility, and can be controlled by UE_TEXT_DISPLAYSTRING_USE_REFCOUNTPTR

This saves 8-bytes per-display string.

#rb anton.dunchev, leon.huang

[CL 32498659 by jamie dale in 5.4 branch]
2024-03-26 02:01:32 -04:00
..
2024-03-26 01:59:46 -04:00
2023-08-15 13:07:25 -04:00