Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Private/BaseParser.cpp
jack cai 94ab4283b8 Control Rig: Added BlueprintInternalUseOnlyHierarchical tag that can be inherited by derived structs. Addded this tag to base rig unit to hide all raw rig unit structs from BP
previous change at CL 18866227 was backed out because it broke the bot1 cooks: https://horde.devtools.epicgames.com/log/61ffcf94676584e71ea0ab7e?lineindex=104697

Basically GetBoolMetaDataHierarchical returns the wrong thing and the return pin can no longer be broken up and so the blueprint won't compile.

#jira UE-141083
#rb helge.mathee sara.schvartzman ben.hoffman
#preflight https://horde.devtools.epicgames.com/job/62018bbd62420bfd0493e404

#ROBOMERGE-AUTHOR: jack.cai
#ROBOMERGE-SOURCE: CL 18907822 via CL 18907834 via CL 18907851 via CL 18918946 via CL 18919865
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v916-18915374)

[CL 18919918 by jack cai in ue5-main branch]
2022-02-09 12:15:30 -05:00

30 KiB