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38b45d88abc7b863eab2a3201c3649ec00202141
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
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dan oconnor c27c343602 Updated assert in PRIVATE_PatchNewObjectIntoExport in light of stricter CurrentLoadContext, fixes crash when compiling blueprints in preview releases
#rb Robert.Manuszewski
#jira UE-70513, UE-70486

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: dan.oconnor
#ROBOMERGE-SOURCE: CL 5182968 in //UE4/Release-4.22/... via CL 5207737
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5235386 by dan oconnor in Dev-Networking branch]
2019-02-27 18:57:38 -05:00
..
Blueprint
Copying //UE4/Dev-Core [at] 4771952 to Dev-Main (//UE4/Dev-Main)
2019-01-23 09:49:18 -05:00
Internationalization
Fix copyright notices from Dev-Editor merge causing warnings in CIS.
2019-01-03 09:40:02 -05:00
Misc
Copying //UE4/Dev-Core [at] 4771952 to Dev-Main (//UE4/Dev-Main)
2019-01-23 09:49:18 -05:00
Serialization
UE4 - Moved mapped ubulk files to .m.ubulk so that they can be aligned and not compressed without affecting other bulk data such as textures.
2019-02-22 01:01:54 -05:00
Templates
Update copyright notices to 2019.
2018-12-14 13:44:01 -05:00
UObject
Updated assert in PRIVATE_PatchNewObjectIntoExport in light of stricter CurrentLoadContext, fixes crash when compiling blueprints in preview releases
2019-02-27 18:57:38 -05:00
CoreUObjectPrivatePCH.h
Update copyright notices to 2019.
2018-12-14 13:44:01 -05:00
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