Files
UnrealEngineUWP/Engine/Source/Runtime
michael dupuis 905a17c3e5 Fixed instancing not taking into account instance scale while calculating LOD, it could result in having large instance clipped. Tested using LOD Ditherering and normal one.
Remove part of the previous tentative fixed i had made a few months ago.

#jira UE-59256
#rb none
[CODEREVIEW] Jack.Porter, Jeremy.Moore

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: michael.dupuis
#ROBOMERGE-SOURCE: CL 5224628 in //UE4/Release-4.22/... via CL 5225334
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5245009 by michael dupuis in Dev-Networking branch]
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