Files
UnrealEngineUWP/Engine/Source/Runtime/MessagingRpc/Private/MessagingRpcModule.cpp
Max Preussner 43684b54bb MessagingRpc: Started to implement messaging based RPC layer
[CL 2563969 by Max Preussner in Main branch]
2015-05-24 10:23:44 -04:00

49 lines
802 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "PrivatePCH.h"
#include "IMessagingRpcModule.h"
#include "ModuleManager.h"
/**
* Implements the MessagingRpc module.
*/
class FMessagingRpcModule
: public IMessagingRpcModule
{
public:
// IMessagingRpcModule interface
virtual TSharedRef<IMessageRpcClient> CreateRpcClient() override
{
return MakeShareable(new FMessageRpcClient);
}
virtual TSharedRef<IMessageRpcServer> CreateRpcServer() override
{
return MakeShareable(new FMessageRpcServer);
}
public:
// IModuleInterface interface
virtual void StartupModule() override
{
}
virtual void ShutdownModule() override
{
}
virtual bool SupportsDynamicReloading() override
{
return false;
}
};
IMPLEMENT_MODULE(FMessagingRpcModule, MessagingRpc);