Files
UnrealEngineUWP/Engine/Source/Runtime/Networking/Networking.Build.cs
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

21 lines
354 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class Networking : ModuleRules
{
public Networking(TargetInfo Target)
{
PrivateIncludePaths.Add("Runtime/Networking/Private");
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Sockets"
}
);
}
}
}