Files
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/DesktopPlatform.Build.cs
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

25 lines
552 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DesktopPlatform : ModuleRules
{
public DesktopPlatform(TargetInfo Target)
{
PrivateIncludePaths.Add("Developer/DesktopPlatform/Private");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Json",
}
);
if (Target.Platform == UnrealTargetPlatform.Linux)
{
AddThirdPartyPrivateStaticDependencies(Target, "LinuxNativeDialogs");
AddThirdPartyPrivateStaticDependencies(Target, "SDL2");
}
}
}