Files
UnrealEngineUWP/Engine/Build/Android/Java/JavaLibs/google-play-services_lib_rev19/proguard.txt
Josh Adams b3d5cf5e5c - Big cleanup of Android packaging optimization, made it more safe (adds a few seconds)
- Made java library handling programmatic, no more hardcoding googleplayservices (just put your lib in <Project>\\Build\\Android\\JavaLibs like we have google now in Engine\\Build\\Android\\Java\\JavaLibs)
#codereview chris.babcock,ryan.gerleve

[CL 2345079 by Josh Adams in Main branch]
2014-10-30 12:30:32 -04:00

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-keep class * extends java.util.ListResourceBundle {
protected Object[][] getContents();
}
# Keep SafeParcelable value, needed for reflection. This is required to support backwards
# compatibility of some classes.
-keep public class com.google.android.gms.common.internal.safeparcel.SafeParcelable {
public static final *** NULL;
}
# Keep the names of classes/members we need for client functionality.
-keepnames @com.google.android.gms.common.annotation.KeepName class *
-keepclassmembernames class * {
@com.google.android.gms.common.annotation.KeepName *;
}
# Needed for Parcelable/SafeParcelable Creators to not get stripped
-keepnames class * implements android.os.Parcelable {
public static final ** CREATOR;
}