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Also removed initialization functions as they are no longer needed with channels #rb Jurre.deBaare [CL 11042967 by Thomas Sarkanen in Dev-Core branch]
27 lines
651 B
C++
27 lines
651 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Modules/ModuleInterface.h"
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#include "Modules/ModuleManager.h"
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#include "BoneControllers/AnimNode_AnimDynamics.h"
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#include "UObject/UObjectIterator.h"
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#include "Animation/AnimInstance.h"
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//////////////////////////////////////////////////////////////////////////
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// FAnimGraphRuntimeModule
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class FAnimGraphRuntimeModule : public IModuleInterface
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{
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public:
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virtual void StartupModule() override
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{
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}
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virtual void ShutdownModule() override
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{
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}
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};
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_MODULE(FAnimGraphRuntimeModule, AnimGraphRuntime);
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