Files
UnrealEngineUWP/Engine/Source/Runtime/TextureUtilitiesCommon/Private/NormalMapIdentification.cpp
Julien StJean eefb0298b8 Added the test to validate if a texture is a normal map to the interchange generic pipeline.
Added some function to query the texture compiler to see if a texture is being compiled.

#jira UETOOL-3856
#rb Alexis.Matte
#preflight 61264df145848f0001473a6b

[CL 17318068 by Julien StJean in ue5-main branch]
2021-08-26 10:49:21 -04:00

17 KiB