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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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36cbbda965cffc5435d58211a81e218fdf875f40
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private/CompGeom
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Ryan Schmidt 9f156b5f20 GeometryCore: Add minimal UE::Math::TVector2<T> implementation and FVector2f/2d typedefs locally in GeometryCore VectorTypes.h. Replace existing FVector2<T> with this class, in preparation for LWC conversion. FVector2 members ::Distance() and ::DistanceSquared() moved to free functions. Update all call sites and references to FVector2.
#rb jimmy.andrews
#rnx
#jira none
#preflight 612d248c423a8f00013287f2

[CL 17359821 by Ryan Schmidt in ue5-main branch]
2021-08-30 18:02:34 -04:00
..
ThirdParty
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ConvexHull2.cpp
GeometryCore: Add minimal UE::Math::TVector2<T> implementation and FVector2f/2d typedefs locally in GeometryCore VectorTypes.h. Replace existing FVector2<T> with this class, in preparation for LWC conversion. FVector2 members ::Distance() and ::DistanceSquared() moved to free functions. Update all call sites and references to FVector2.
2021-08-30 18:02:34 -04:00
ConvexHull3.cpp
…
ExactPredicates.cpp
…
PolygonTriangulation.cpp
GeometryCore: Add minimal UE::Math::TVector2<T> implementation and FVector2f/2d typedefs locally in GeometryCore VectorTypes.h. Replace existing FVector2<T> with this class, in preparation for LWC conversion. FVector2 members ::Distance() and ::DistanceSquared() moved to free functions. Update all call sites and references to FVector2.
2021-08-30 18:02:34 -04:00
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