Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations
Jeremy Moore 990182c81d Add MaxLODSize_VT option to FTextureLODGroup to clamp cooked VT sizes per group.
Removed some small transient state from FTextureLODGroup and calculate it in the places it's needed.
#ushell-cherrypick of 17551046 by Jeremy.Moore

[CL 17553079 by Jeremy Moore in ue5-main branch]
2021-09-17 11:46:28 -04:00
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