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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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36cbbda965cffc5435d58211a81e218fdf875f40
UnrealEngineUWP/Engine/Source/Developer/AssetTools
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Julien StJean 884a8191b4 Allow better scripting of interchange for the automation by adding some callback when a asset or a scene object is created and when the import is completed.
Updated the PinHiddenByDefault uproperty metadata to work in blueprint struct ouside of animation blueprint.

#jira UETOOL-4035
#rb Phillip.Kavan, Alexis.Matte
#preflight 6144a8b03c7c6700010df23e

[CL 17553215 by Julien StJean in ue5-main branch]
2021-09-17 11:52:47 -04:00
..
Private
Allow better scripting of interchange for the automation by adding some callback when a asset or a scene object is created and when the import is completed.
2021-09-17 11:52:47 -04:00
Public
DataAssets - DataAssets can now have their base class changed (single or in bulk) as a right click asset action. So if you refactor your data assets and make new subclasses it's a lot easier to upgrade existing content now.
2021-08-12 13:49:35 -04:00
AssetTools.Build.cs
Allow Physics asset to be a developper module with no dependencecies on any editor module.
2021-06-22 11:12:23 -04:00
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