Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModuleExternal.cs
ben marsh 0454bd151f Generate type library headers as a standalone build action, to eliminate contention when generated by multiple compiler instances.
Also add support for using Visual Studio DTE type libraries from AutoSDK, to fix accessor not working in installed builds built from licensee workspaces.

#jira UE-88791, UE-89124, UE-89162
#rb none

#ROBOMERGE-SOURCE: CL 11590477 in //UE4/Release-4.25/... via CL 11590479
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v654-11333218)

[CL 11590486 by ben marsh in Main branch]
2020-02-24 15:45:01 -05:00

569 B