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UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/HTML5/UEBuildHTML5.cs
Ben Marsh 42c53cf179 Change IUEBuildPlatform.ModifyNewlyLoadedModule to IUEBuildPlatform.ModifyModuleRules(). Only modifying the rules object rather than the implementation itself makes it easier to optimize caching module references.
[CL 2672146 by Ben Marsh in Main branch]
2015-08-28 07:27:26 -04:00

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