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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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33cd221fcd90673c7c21d69cc9eec27aeff00a47
UnrealEngineUWP/Engine/Source/Runtime/PakFile
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Josh Adams 720a0d8e74 - Fixed comment typo
#rb none
#preflight skip

[CL 19058889 by Josh Adams in ue5-main branch]
2022-02-18 18:15:29 -05:00
..
Internal
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Private
- Added a -LookLooseFirst commandline option that tells pak file system to prefer loose files before looking in the pak, instead of falling back to loose when not found in the pak (this is useufl for quickly patching a pak with some local files for debugging)
2022-02-18 17:15:58 -05:00
Public
- Fixed comment typo
2022-02-18 18:15:29 -05:00
PakFile.Build.cs
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