Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Turnkey/Commands
dave hunter f3ae77f168 Prevent exceptions from propagating when verifying sdks
An exception was getting thrown on the Mac when checking for hololens when looping through all possible platforms.  I felt the safest option was to prevent any exceptions when checking for SDK versions, that way we can simply treat the SDK as not present if an exception occurs.

#rb will.damon
#jira UE-135899
#preflight n/a

#ROBOMERGE-AUTHOR: dave.hunter
#ROBOMERGE-SOURCE: CL 18806616 in //UE5/Release-5.0/... via CL 18808573 via CL 18822182
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)

[CL 18822494 by dave hunter in ue5-main branch]
2022-02-02 02:46:19 -05:00
..
2022-01-11 15:15:59 -05:00