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339715043e06f4f71d571ba3641df875ec3d6c4f
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Logging
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aditya ravichandran fad168c6e5 Updated Message Log to the new style guidelines and added a console command for testing Message Log
#okfforgithub public

#jira UETOOL-2468

#rb lauren.barnes

#preflight 60f9b6d3d3905c0001c644ff

[CL 16930439 by aditya ravichandran in ue5-main branch]
2021-07-22 16:16:57 -04:00
..
LogCategory.cpp
Merge from Release-Engine-Test @ 16624776 to UE5/Main
2021-06-10 13:13:24 -04:00
LogMacros.cpp
…
LogScopedCategoryAndVerbosityOverride.cpp
…
LogScopedVerbosityOverride.cpp
…
LogSuppressionInterface.cpp
Merge from Release-Engine-Test @ 16624776 to UE5/Main
2021-06-10 13:13:24 -04:00
LogTrace.cpp
Don't trace log messages unless the Log trace channel is enabled. This was incorrectly marking specs as sent even though they weren't causing some log trace events to arrive analysis side without a format string (aka spec).
2021-06-23 08:49:05 -04:00
LogVerbosity.cpp
Fixing non-unity issue with missing include/forward decl for FString in LogVerbosity
2021-07-12 22:43:15 -04:00
MessageLog.cpp
…
TokenizedMessage.cpp
Updated Message Log to the new style guidelines and added a console command for testing Message Log
2021-07-22 16:16:57 -04:00
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