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423 lines
16 KiB
C#
423 lines
16 KiB
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml;
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using Tools.DotNETCommon;
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using UnrealBuildTool;
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namespace AutomationTool
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{
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/// <summary>
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/// Specifies validation that should be performed on a task parameter.
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/// </summary>
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public enum TaskParameterValidationType
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{
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/// <summary>
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/// Allow any valid values for the field type.
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/// </summary>
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Default,
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/// <summary>
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/// A list of tag names separated by semicolons
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/// </summary>
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TagList,
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/// <summary>
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/// A file specification, which may contain tags and wildcards.
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/// </summary>
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FileSpec,
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}
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/// <summary>
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/// Attribute to mark parameters to a task, which should be read as XML attributes from the script file.
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/// </summary>
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[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
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public class TaskParameterAttribute : Attribute
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{
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/// <summary>
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/// Whether the parameter can be omitted
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/// </summary>
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public bool Optional
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{
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get;
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set;
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}
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/// <summary>
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/// Sets additional restrictions on how this field is validated in the schema. Default is to allow any valid field type.
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/// </summary>
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public TaskParameterValidationType ValidationType
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{
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get;
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set;
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}
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}
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/// <summary>
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/// Attribute used to associate an XML element name with a parameter block that can be used to construct tasks
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/// </summary>
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[AttributeUsage(AttributeTargets.Class)]
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public class TaskElementAttribute : Attribute
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{
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/// <summary>
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/// Name of the XML element that can be used to denote this class
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/// </summary>
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public string Name;
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/// <summary>
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/// Type to be constructed from the deserialized element
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/// </summary>
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public Type ParametersType;
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="InName">Name of the XML element used to denote this object</param>
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/// <param name="InParametersType">Type to be constructed from this object</param>
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public TaskElementAttribute(string InName, Type InParametersType)
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{
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Name = InName;
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ParametersType = InParametersType;
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}
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}
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/// <summary>
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/// Proxy to handle executing multiple tasks simultaneously (such as compile tasks). If a task supports simultaneous execution, it can return a separate
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/// executor an executor instance from GetExecutor() callback. If not, it must implement Execute().
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/// </summary>
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public interface ITaskExecutor
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{
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/// <summary>
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/// Adds another task to this executor
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/// </summary>
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/// <param name="Task">Task to add</param>
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/// <returns>True if the task could be added, false otherwise</returns>
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bool Add(CustomTask Task);
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/// <summary>
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/// Execute all the tasks added to this executor.
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/// </summary>
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/// <param name="Job">Information about the current job</param>
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/// <param name="BuildProducts">Set of build products produced by this node.</param>
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/// <param name="TagNameToFileSet">Mapping from tag names to the set of files they include</param>
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/// <returns>Whether the task succeeded or not. Exiting with an exception will be caught and treated as a failure.</returns>
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void Execute(JobContext Job, HashSet<FileReference> BuildProducts, Dictionary<string, HashSet<FileReference>> TagNameToFileSet);
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}
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/// <summary>
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/// Base class for all custom build tasks
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/// </summary>
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public abstract class CustomTask
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{
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/// <summary>
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/// Line number in a source file that this task was declared. Optional; used for log messages.
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/// </summary>
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public Tuple<FileReference, int> SourceLocation
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{
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get;
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set;
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}
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/// <summary>
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/// Execute this node.
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/// </summary>
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/// <param name="Job">Information about the current job</param>
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/// <param name="BuildProducts">Set of build products produced by this node.</param>
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/// <param name="TagNameToFileSet">Mapping from tag names to the set of files they include</param>
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/// <returns>Whether the task succeeded or not. Exiting with an exception will be caught and treated as a failure.</returns>
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public abstract void Execute(JobContext Job, HashSet<FileReference> BuildProducts, Dictionary<string, HashSet<FileReference>> TagNameToFileSet);
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/// <summary>
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/// Creates a proxy to execute this node.
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/// </summary>
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/// <returns>New proxy instance if one is available to execute this task, otherwise null.</returns>
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public virtual ITaskExecutor GetExecutor()
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{
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return null;
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}
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/// <summary>
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/// Output this task out to an XML writer.
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/// </summary>
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public abstract void Write(XmlWriter Writer);
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/// <summary>
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/// Writes this task to an XML writer, using the given parameters object.
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/// </summary>
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/// <param name="Writer">Writer for the XML schema</param>
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/// <param name="Parameters">Parameters object that this task is constructed with</param>
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protected void Write(XmlWriter Writer, object Parameters)
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{
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TaskElementAttribute Element = GetType().GetCustomAttribute<TaskElementAttribute>();
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Writer.WriteStartElement(Element.Name);
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foreach (FieldInfo Field in Parameters.GetType().GetFields())
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{
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if (Field.MemberType == MemberTypes.Field)
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{
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TaskParameterAttribute ParameterAttribute = Field.GetCustomAttribute<TaskParameterAttribute>();
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if (ParameterAttribute != null)
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{
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object Value = Field.GetValue(Parameters);
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if (Value != null && Field.FieldType == typeof(bool) && (bool)Value == false)
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{
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Value = null;
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}
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if (Value != null)
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{
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Writer.WriteAttributeString(Field.Name, Value.ToString());
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}
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}
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}
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}
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Writer.WriteEndElement();
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}
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/// <summary>
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/// Returns a string used for trace messages
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/// </summary>
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public string GetTraceString()
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{
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StringBuilder Builder = new StringBuilder();
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using (XmlWriter Writer = XmlWriter.Create(new StringWriter(Builder), new XmlWriterSettings() { OmitXmlDeclaration = true }))
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{
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Write(Writer);
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}
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return Builder.ToString();
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}
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/// <summary>
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/// Find all the tags which are used as inputs to this task
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/// </summary>
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/// <returns>The tag names which are read by this task</returns>
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public abstract IEnumerable<string> FindConsumedTagNames();
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/// <summary>
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/// Find all the tags which are modified by this task
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/// </summary>
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/// <returns>The tag names which are modified by this task</returns>
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public abstract IEnumerable<string> FindProducedTagNames();
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/// <summary>
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/// Adds tag names from a filespec
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/// </summary>
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/// <param name="Filespec">A filespec, as can be passed to ResolveFilespec</param>
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/// <returns>Tag names from this filespec</returns>
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protected IEnumerable<string> FindTagNamesFromFilespec(string Filespec)
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{
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if(!String.IsNullOrEmpty(Filespec))
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{
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foreach(string Pattern in SplitDelimitedList(Filespec))
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{
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if(Pattern.StartsWith("#"))
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{
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yield return Pattern;
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}
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}
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}
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}
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/// <summary>
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/// Enumerates tag names from a list
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/// </summary>
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/// <param name="TagList">List of tags separated by semicolons</param>
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/// <returns>Tag names from this filespec</returns>
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protected IEnumerable<string> FindTagNamesFromList(string TagList)
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{
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if(!String.IsNullOrEmpty(TagList))
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{
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foreach(string TagName in SplitDelimitedList(TagList))
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{
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yield return TagName;
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}
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}
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}
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/// <summary>
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/// Resolves a single name to a file reference, resolving relative paths to the root of the current path.
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/// </summary>
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/// <param name="Name">Name of the file</param>
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/// <returns>Fully qualified file reference</returns>
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public static FileReference ResolveFile(string Name)
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{
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if(Path.IsPathRooted(Name))
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{
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return new FileReference(Name);
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}
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else
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{
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return new FileReference(Path.Combine(CommandUtils.CmdEnv.LocalRoot, Name));
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}
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}
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/// <summary>
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/// Resolves a directory reference from the given string. Assumes the root directory is the root of the current branch.
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/// </summary>
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/// <param name="Name">Name of the directory. May be null or empty.</param>
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/// <returns>The resolved directory</returns>
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public static DirectoryReference ResolveDirectory(string Name)
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{
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if(String.IsNullOrEmpty(Name))
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{
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return CommandUtils.RootDirectory;
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}
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else if(Path.IsPathRooted(Name))
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{
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return new DirectoryReference(Name);
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}
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else
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{
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return DirectoryReference.Combine(CommandUtils.RootDirectory, Name);
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}
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}
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/// <summary>
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/// Finds or adds a set containing files with the given tag
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/// </summary>
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/// <param name="TagNameToFileSet">Map of tag names to the set of files they contain</param>
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/// <param name="TagName">The tag name to return a set for. A leading '#' character is required.</param>
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/// <returns>Set of files</returns>
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public static HashSet<FileReference> FindOrAddTagSet(Dictionary<string, HashSet<FileReference>> TagNameToFileSet, string TagName)
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{
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// Make sure the tag name contains a single leading hash
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if (TagName.LastIndexOf('#') != 0)
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{
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throw new AutomationException("Tag name '{0}' is not valid - should contain a single leading '#' character", TagName);
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}
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// Any spaces should be later than the second char - most likely to be a typo if directly after the # character
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if (TagName.IndexOf(' ') == 1)
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{
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throw new AutomationException("Tag name '{0}' is not valid - spaces should only be used to separate words", TagName);
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}
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// Find the files which match this tag
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HashSet<FileReference> Files;
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if(!TagNameToFileSet.TryGetValue(TagName, out Files))
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{
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Files = new HashSet<FileReference>();
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TagNameToFileSet.Add(TagName, Files);
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}
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// If we got a null reference, it's because the tag is not listed as an input for this node (see RunGraph.BuildSingleNode). Fill it in, but only with an error.
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if(Files == null)
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{
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CommandUtils.LogError("Attempt to reference tag '{0}', which is not listed as a dependency of this node.", TagName);
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Files = new HashSet<FileReference>();
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TagNameToFileSet.Add(TagName, Files);
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}
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return Files;
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}
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/// <summary>
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/// Resolve a list of files, tag names or file specifications separated by semicolons. Supported entries may be:
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/// a) The name of a tag set (eg. #CompiledBinaries)
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/// b) Relative or absolute filenames
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/// c) A simple file pattern (eg. Foo/*.cpp)
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/// d) A full directory wildcard (eg. Engine/...)
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/// Note that wildcards may only match the last fragment in a pattern, so matches like "/*/Foo.txt" and "/.../Bar.txt" are illegal.
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/// </summary>
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/// <param name="DefaultDirectory">The default directory to resolve relative paths to</param>
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/// <param name="DelimitedPatterns">List of files, tag names, or file specifications to include separated by semicolons.</param>
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/// <param name="TagNameToFileSet">Mapping of tag name to fileset, as passed to the Execute() method</param>
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/// <returns>Set of matching files.</returns>
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public static HashSet<FileReference> ResolveFilespec(DirectoryReference DefaultDirectory, string DelimitedPatterns, Dictionary<string, HashSet<FileReference>> TagNameToFileSet)
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{
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List<string> ExcludePatterns = new List<string>();
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return ResolveFilespecWithExcludePatterns(DefaultDirectory, DelimitedPatterns, ExcludePatterns, TagNameToFileSet);
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}
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/// <summary>
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/// Resolve a list of files, tag names or file specifications separated by semicolons as above, but preserves any directory references for further processing.
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/// </summary>
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/// <param name="DefaultDirectory">The default directory to resolve relative paths to</param>
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/// <param name="DelimitedPatterns">List of files, tag names, or file specifications to include separated by semicolons.</param>
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/// <param name="ExcludePatterns">Set of patterns to apply to directory searches. This can greatly speed up enumeration by earlying out of recursive directory searches if large directories are excluded (eg. .../Intermediate/...).</param>
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/// <param name="TagNameToFileSet">Mapping of tag name to fileset, as passed to the Execute() method</param>
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/// <returns>Set of matching files.</returns>
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public static HashSet<FileReference> ResolveFilespecWithExcludePatterns(DirectoryReference DefaultDirectory, string DelimitedPatterns, List<string> ExcludePatterns, Dictionary<string, HashSet<FileReference>> TagNameToFileSet)
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{
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// Split the argument into a list of patterns
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List<string> Patterns = SplitDelimitedList(DelimitedPatterns);
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return ResolveFilespecWithExcludePatterns(DefaultDirectory, Patterns, ExcludePatterns, TagNameToFileSet);
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}
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/// <summary>
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/// Resolve a list of files, tag names or file specifications as above, but preserves any directory references for further processing.
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/// </summary>
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/// <param name="DefaultDirectory">The default directory to resolve relative paths to</param>
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/// <param name="FilePatterns">List of files, tag names, or file specifications to include separated by semicolons.</param>
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/// <param name="ExcludePatterns">Set of patterns to apply to directory searches. This can greatly speed up enumeration by earlying out of recursive directory searches if large directories are excluded (eg. .../Intermediate/...).</param>
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/// <param name="TagNameToFileSet">Mapping of tag name to fileset, as passed to the Execute() method</param>
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/// <returns>Set of matching files.</returns>
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public static HashSet<FileReference> ResolveFilespecWithExcludePatterns(DirectoryReference DefaultDirectory, List<string> FilePatterns, List<string> ExcludePatterns, Dictionary<string, HashSet<FileReference>> TagNameToFileSet)
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{
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// Parse each of the patterns, and add the results into the given sets
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HashSet<FileReference> Files = new HashSet<FileReference>();
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foreach(string Pattern in FilePatterns)
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{
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// Check if it's a tag name
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if(Pattern.StartsWith("#"))
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{
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Files.UnionWith(FindOrAddTagSet(TagNameToFileSet, Pattern));
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continue;
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}
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// If it doesn't contain any wildcards, just add the pattern directly
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int WildcardIdx = FileFilter.FindWildcardIndex(Pattern);
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if(WildcardIdx == -1)
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{
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Files.Add(FileReference.Combine(DefaultDirectory, Pattern));
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continue;
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}
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// Find the base directory for the search. We construct this in a very deliberate way including the directory separator itself, so matches
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// against the OS root directory will resolve correctly both on Mac (where / is the filesystem root) and Windows (where / refers to the current drive).
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int LastDirectoryIdx = Pattern.LastIndexOfAny(new char[]{ Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar }, WildcardIdx);
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DirectoryReference BaseDir = DirectoryReference.Combine(DefaultDirectory, Pattern.Substring(0, LastDirectoryIdx + 1));
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// Construct the absolute include pattern to match against, re-inserting the resolved base directory to construct a canonical path.
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string IncludePattern = BaseDir.FullName.TrimEnd(new char[]{ Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar }) + "/" + Pattern.Substring(LastDirectoryIdx + 1);
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// Construct a filter and apply it to the directory
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if(DirectoryReference.Exists(BaseDir))
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{
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FileFilter Filter = new FileFilter();
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Filter.AddRule(IncludePattern, FileFilterType.Include);
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if(ExcludePatterns != null && ExcludePatterns.Count > 0)
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{
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Filter.AddRules(ExcludePatterns, FileFilterType.Exclude);
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}
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Files.UnionWith(Filter.ApplyToDirectory(BaseDir, BaseDir.FullName, true));
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}
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}
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// If we have exclude rules, create and run a filter against all the output files to catch things that weren't added from an include
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if(ExcludePatterns != null && ExcludePatterns.Count > 0)
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{
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FileFilter Filter = new FileFilter(FileFilterType.Include);
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Filter.AddRules(ExcludePatterns, FileFilterType.Exclude);
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Files.RemoveWhere(x => !Filter.Matches(x.FullName));
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}
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return Files;
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}
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/// <summary>
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/// Splits a string separated by semicolons into a list, removing empty entries
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/// </summary>
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/// <param name="Text">The input string</param>
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/// <returns>Array of the parsed items</returns>
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public static List<string> SplitDelimitedList(string Text)
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{
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return Text.Split(';').Select(x => x.Trim()).Where(x => x.Length > 0).ToList();
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}
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}
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}
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