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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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32fe09cb61ba2a4150e39267530aebf7df55e4c0
UnrealEngineUWP/Engine/Source/Developer/Windows
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Ben Marsh cceb95f6e5 Merging non-unity fix.
#rb none
#jira
#rnx

[CL 6455342 by Ben Marsh in 4.22 branch]
2019-05-14 18:19:59 -04:00
..
LiveCoding
Merging non-unity fix.
2019-05-14 18:19:59 -04:00
LiveCodingServer
Live Coding: Fix crashes when patching adaptive non-unity files in game modules containing static global variables.
2019-05-14 18:11:40 -04:00
ShaderFormatD3D
Copying //UE4/Private-Woodchuck-Staging@5316917 to Release-4.22 (//UE4/Release-4.22)
2019-03-06 14:49:00 -05:00
WindowsClientTargetPlatform
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
WindowsNoEditorTargetPlatform
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
WindowsPlatformEditor
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
WindowsServerTargetPlatform
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
WindowsTargetPlatform
Move default graphics RHI to windows target settings
2019-03-04 05:11:07 -05:00
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