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UnrealEngineUWP/Engine/Source/Developer/Mac
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Mark Satterthwaite 840de7ff29 Remove the Metal 2.1 + IABs shader version from the Mac target settings as this is an experimental feature that I don't want to expose to users as it has broken since I worked on it last.
#rb none
#jira N/A
#lockdown marcus.wassmer

[CL 4846682 by Mark Satterthwaite in Dev-Rendering branch]
2019-01-30 14:48:54 -05:00
..
MacClientTargetPlatform
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
MacNoEditorTargetPlatform
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
MacPlatformEditor
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
MacServerTargetPlatform
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
MacTargetPlatform
Remove the Metal 2.1 + IABs shader version from the Mac target settings as this is an experimental feature that I don't want to expose to users as it has broken since I worked on it last.
2019-01-30 14:48:54 -05:00
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