Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Configuration/BuildConfiguration.cs
Ben Marsh 26b42416d4 UBT: Add a "hybrid" executor, which uses the XGE executor for large numbers of parallel actions, and the Parallel executor for any leaf actions that will not saturate the local machine. For platforms that take a long time to link, this frees up XGE to be used for compiling other branches.
To enable, set <BuildConfiguration><bEnableHybridExecutor>true</bEnableHybridExecutor></BuildConfiguration> in the BuildConfiguration.xml file.

#fyi Luke.Thatcher
#rb none

[CL 4709316 by Ben Marsh in Dev-Build branch]
2019-01-11 10:50:35 -05:00

5.3 KiB