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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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32d044eec32d00a190f6d39fa3217d804a6ee1c0
UnrealEngineUWP/Engine
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jimmy andrews 32d044eec3 Set a default value for dynamic mesh CanCollapse edge parameter + note that it doesn't affect the result
#rb David.Hill

[CL 33109210 by jimmy andrews in ue5-main branch]
2024-04-19 13:39:30 -04:00
..
Binaries
VulkanRHI: Vulkan SDK upgrade 1.3.280.0.
2024-04-18 10:23:40 -04:00
Build
Material Designer texture maps and compression settings update
2024-04-19 13:21:30 -04:00
Config
Improve startup time for CookShadersCommandlet
2024-04-19 13:13:03 -04:00
Documentation
Documentation for build tools
2024-04-18 01:10:49 -04:00
Extras
itcpconnect changes to report success/failure
2024-04-19 11:06:56 -04:00
Platforms/VisionOS
…
Plugins
add option to not split islands when fracturing meshes
2024-04-19 13:38:40 -04:00
Programs
…
Shaders
Fixed unsigned int warning
2024-04-19 13:18:25 -04:00
Source
Set a default value for dynamic mesh CanCollapse edge parameter + note that it doesn't affect the result
2024-04-19 13:39:30 -04:00
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