Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CustomTransitionResult.cpp
2014-03-14 14:13:41 -04:00

27 lines
772 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "AnimGraphPrivatePCH.h"
/////////////////////////////////////////////////////
// UAnimGraphNode_CustomTransitionResult
UAnimGraphNode_CustomTransitionResult::UAnimGraphNode_CustomTransitionResult(const FPostConstructInitializeProperties& PCIP)
: Super(PCIP)
{
}
FLinearColor UAnimGraphNode_CustomTransitionResult::GetNodeTitleColor() const
{
return GEditor->AccessEditorUserSettings().ResultNodeTitleColor;
}
FString UAnimGraphNode_CustomTransitionResult::GetTooltip() const
{
return TEXT("Result node for a custom transition blend graph");
}
FString UAnimGraphNode_CustomTransitionResult::GetNodeTitle(ENodeTitleType::Type TitleType) const
{
return TEXT("Custom Transition Blend Result");
}