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27 lines
772 B
C++
27 lines
772 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "AnimGraphPrivatePCH.h"
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/////////////////////////////////////////////////////
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// UAnimGraphNode_CustomTransitionResult
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UAnimGraphNode_CustomTransitionResult::UAnimGraphNode_CustomTransitionResult(const FPostConstructInitializeProperties& PCIP)
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: Super(PCIP)
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{
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}
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FLinearColor UAnimGraphNode_CustomTransitionResult::GetNodeTitleColor() const
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{
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return GEditor->AccessEditorUserSettings().ResultNodeTitleColor;
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}
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FString UAnimGraphNode_CustomTransitionResult::GetTooltip() const
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{
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return TEXT("Result node for a custom transition blend graph");
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}
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FString UAnimGraphNode_CustomTransitionResult::GetNodeTitle(ENodeTitleType::Type TitleType) const
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{
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return TEXT("Custom Transition Blend Result");
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}
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